Ok, even so the quality degrades a lot, i added the webgl2 version,
it shall load as fallback, if webgpu is not enabled,
but can as well be enforced, to see the difference:
I should have mentioned:
WebGPU is needed, on Safari there is a bug in the Bevy Overlay, so you only see flickering (very annoying!)
This is an upstream issue (on to it)
So FF and Chrome works fine (if WebGPU is enabled!)
All I get is an empty, dark blue page after I hit Launch Demo. Perhaps that does look a bit like a night sky, but I don't think that's what you're going for :)
Thanks for the information, i should have mentioned, webgpu is explicitly used here, and this might be the issue!
Bevy's usage of WebGL2 is not that mature, and i use Bindless rendering (from my own contribution)...