I do think the most efficient form of team is a "cell" of three people. One is a little unstable.
Cheap money went away which caused companies to start asking hard questions about productivity and how much those dedicated managers were contributing.
It is pretty stupid and pathetic tbh, but easier than making an effective organization.
Hope they're well paid!
Before that the manager was essentially the best engineer in the team (or the one that wanted to get promoted). Being a manger meant you were respected directly for your skills and you were expected to still be a full time contributor. Directors meant you were one of the best ICs out there. Now, being a manager or a director means you sometimes did an MBA in an unrelated field. This brought a ton of politics, nonsense meetings (because the most visible output for managers is more meetings where they can posture).
Let's go back to what it used to be. We don't need weekly 1:1s to check on feelings. We don't need a full layer of managers syncing with each others and taking political decisions that will mainly advance them. We don't need another layer of gatekeepers.
I'm not saying all managers are bad, but this charade has been pushed a bit too far.
I'm not sure that's ever been true.
In my BU there were directors with 2 direct reports. Even at the next level up, the number of non-IC directs is only high single digits. There are many managers who were already engaging technically with the product (not PRs but playing an active role in planning work) and they have no idea what directors are actually doing...aside from attending meetings with other directors.
Almost all decision-making capacity has been moved outside of teams which has resulted in almost no actual work (because everything needs to be cleared by someone with no engagement with product) and people leaving (because promo decisions are made by people who have no idea what anyone is contributing, the worst ICs are the only ones they can retain ofc).
It is a terrible environment to work in.
I don't necessarily think the manager should be best IC but definitely someone who is genuinely talented with sufficient scope and responsibility to make good decisions/add value for ICs. There are way too many passengers today.
Also, this is true of higher-level ICs. At my work, they have no real engagement with product so have influence through ambiguous statements about the general direction that get passed around like the word of God. None of these decisions, so far, have been helpful or relevant.
A good manager is worth their worth in gold even if they produce zero technical output. I've had managers that were absolutely instrumental in my career as a programmer, and they did close to zero IC work.
>>Before that the manager was essentially the best engineer in the tea
Yes, and it was absolutely awful. Keep the best engineer in the team as the best engineer on the team. Call them experts, distinguished, senior++, whatever, don't make them managers.
>>Let's go back to what it used to be
God, please don't.
>>We don't need weekly 1:1s to check on feelings.
Speak for yourself please. I find weekly 1:1 extremely important for the entire team, especially in fully remote roles.
The two extremes of company culture are status cultures and service cultures.
In a status culture the product is the internal status hierarchy. External products are largely incidental goals, and customers and markets are only valued to the extent they create metrics that can be exploited by status seekers. Likewise employees.
In a service culture the goal is customer service through high quality output and employee development.
US corps lean far more to status culture than service culture. This is excellent for short termism, but the culture often becomes dysfunctional, if not outright abusive, and sooner or later it implodes, because status cultures aren't good at accepting reality, or at accurately reading it when they do accept it.
And status cultures tend to cargo cult management, where the C-suite is comparing its status to other C-suites, and copying apparent status-raising actions without thinking them through.
In good times a status culture will overhire, because hiring more employees looks like growth. In bad times status cultures will overfire because "cutting the slack" is lowest common denominator status management.
AI is the same on steroids. You get the promise of more growth with fewer employees, and that's hard to resist, even though it's entirely speculative and could easily be catastrophic. (Company results, and especially lasting company results, are orthogonal to whether some employees get good results with AI, because what actually affects results is how predictable the improvements are, whether there are likely downsides, and whether they're structurally in the right places.)
Whether managers should also be ICs is a side issue.
Popular conception of what a manager is is wildly unambitious.
Weekly 1:1 is performative and useless. It's not what makes a good manager. What makes a good manager is:
* Having excellent domain knowledge and judgement
* Having the respect of the team, to settle disputes
* Solving problems when needed
* Hiring and retaining an excellent team
* Picking the right things to work on
... etc ...If a manager is doing these things well I don't need a standing meeting at all. Or we can meet quarterly to check in.
Email is a thing.
It seems quite counterproductive to assume such a system would scale to everyone else, or that everyone else could possibly implement this. This is cowboy levels of human resource management, not careful engineering.
Different roles though.
In most sports you've retired by the age of 40 and most coaches are older than that. I would say that's the reason it's common in sports, but that's the exception not the rule
What needs? If you squeeze people hard enough there are no needs anymore, only responsibilities and urgent+important backlogs that have no bottom.
Welcome to 2026.
It is on every single worker to make sure that they don't please the system beyond what is reasonable. Often the problem is people who overwork themselves to please and set the bar over the reasonable amount of work. Still when the majority does not raise their output to an unhealthy amount that must be accepted as a ceiling.
In real organizations people tend to raise their performance to the [often unreasonable] level of expectations, even when situation stops being sustainable long-term for the whole group.
Suggesting that people should simply avoid overperforming assumes a level of control they don’t really have.
What do you think will actually happen at Coinbase now? Is it more likely that people will start saying hard “no,” or that they would stretch to meet the new expectations despite the personal cost?