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Sounds dubious, do you have a citation? The disassembly looks very straightforward for a lot of Windows code.
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They're not encoded, but the code blocks are shuffled. That's why disassembly does look straightforward, but it used to thwart BinDiff at the time.
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If I understand correctly, that is just randomness comes from parallel compiling and linking.

If you saying there is a whole step just scrambling blobs, i will be very surprised.

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What made you believe this is the case? any examples/links/etc.?
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It was a part of our Windows build process when I was at Microsoft. I only assumed that they would keep doing it, but they might have as well dropped the practice.
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How are they obfuscated?
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See my sibling comment.
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