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Been hearing this for over a decade, except back then it was eGPU in Intel Macs which were closer to other PCs if anything. Even if this didn't require so much DIY and if Thunderbolt could do PCIe speeds, most people don't want to add drama when they can just use a PC with regular PCIe slots and native compatibility with Nvidia. The native way already has enough edge cases without adding an unusual setup.
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Mac GPU isn't the bottleneck for most games. Compatibility is.
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I assume your reasons are different to mine so for your reasons it might very well be true. But for my reasons definitely not as long as Apple Silicon can't run Linux somewhat decently natively - and even then, it's still an Apple..
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The only thing Apple silicon has going for it is power use and that gap is getting closed. I can't really see any reason why I would switch to Mac, it just seems like you pay a lot more for a closed expensive environment that fights you at every step.

I'll never pay anyone for a developer licence or fee either. They can sponsor me to port my software to their platform.

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Just built a workstation with an older Threadripper Pro. It has 128 PCIE lanes, for 7 16-lane PCIE slots. An egpu has 4. I have one GPU, at x16, and I can add more.

Most people don't need that, but most people don't need an eGPU either. The number of gamers who would switch to Macbook+eGPU is negligible. It's just not compelling. For LLMs, hanging a 5090 off the thunderbolt port makes prompt processing fast, but I will be surprised if the M6 doesn't come with silicon just for that, as its the current gap. M5 is quite adequate for token generation for the price, given the RAM quantity and bandwidth. An M6 that accelerates TTFT would make an eGPU irrelevant.

For gaming, the threadripper gets at least +50FPS for windows vs linux, and some games just freeze for periods of time on linux with things like dynamic frame generation. I have an SSD for windows just for gaming.

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> The number of gamers who would switch to Macbook+eGPU is negligible. It's just not compelling.

This. eGPUs fade in and out of relevance every few years, and even back in the Intel Macbook days there were people advocating for eGPU gaming with Bootcamp. It was a terrible solution, there is every reason to avoid macOS with a dGPU when you have something like Linux or even Windows as an alternative.

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Thats also because we keep trying to use terrible interconnects. If we get an interconnect with a proper latency spec things might change
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Man, Apple fans are still proving the stereotype to be accurate after 20 years.

Ignoring the fact that the Mac OS gets in your way every time you try to do something that Apple doesn't like, with no guarantee that an update won't break anything existing, ignoring the fact that Macs are non repairable, non upgradable, ignoring the fact that they don't support multiple displays flawlessly, I hope you realize that egpu support natively is NEVER coming to Macs, because why the fuck would they enable it when they can just charge you full price for a desktop computer? Apple is built on the sole image that Apple users have money, so buying another Mac Mini or Mac Pro in addition to your laptop is what you are supposed to do.

Android is way ahead of Mac with Android Desktop mode and Samsung Dex, to the point where you don't even need to own a laptop anymore. Ive been using my S24/S25 with lapdock for over 3 years now as a laptop, and it works flawlessly. Apple can easily do this with iPhone, but they won't because that means one less macbook purchase.

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