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It's worse than that; the common arguments for Tailwind literally derive from total ignorance of how CSS is made to work, and a disposal of guidelines that developers would worship in any other context (i.e. Don't Repeat Yourself).

It's really frustrating to be talking with someone about Tailwind and CSS, and realize that not only do they not know what "cascading" means, they never even considered the concept might be useful in the context of a stylesheet.

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Tailwind, JS-in-CSS, and the like have become popular because they work well with the modern corporate UX workflow. A Figma component has a certain set of styles, you apply those same styles to the corresponding React component.

And none of this really violates DRY, your unit of reuse has shifted from a CSS class to a framework component. There's nothing precluding you from using an approach like DaisyUI if stock Tailwind has too much repetition for your taste.

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> A Figma component has a certain set of styles, you apply those same styles to the corresponding React component.

This is what CSS classes were made for. Of all of the arguments in favor of Tailwind, this is the one that drives me battiest. Say what you will about CSS, but "give a name to a re-usable set of styles for a component" is pretty much as fundamental as you can get.

> And none of this really violates DRY, your unit of reuse has shifted from a CSS class to a framework component.

Sure, sure. except for the inline styles everywhere. And the fact that everything is literally being repeated all over the place. But other than that, no repetition!

> There's nothing precluding you from using an approach like DaisyUI if stock Tailwind has too much repetition for your taste.

...and now you have three problems.

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> This is what CSS classes were made for.

That brings with it the problem of naming a thousand things in a consistent way that everyone on your team needs to understand and remember, otherwise you end up with tons of duplicated classes, parallel systems, and bike shedding. Have we, as an industry, not felt this pain often enough yet? Do we really need to keep banging our head against the wall to figure out it does hurt?

> Sure, sure. except for the inline styles everywhere.

There are no inline styles when using Tailwind. There are references to variables from the design system.

> And the fact that everything is literally being repeated all over the place.

If you find yourself repeating the same sequence of classes, it's time to create a component in your frontend framework if you use one, or a Tailwind utility class. And even if you just copy-paste the same class strings all over the codebase, transport compression will eliminate that pretty much entirely.

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> That brings with it the problem of naming a thousand things in a consistent way that everyone on your team needs to understand and remember, otherwise you end up with tons of duplicated classes, parallel systems, and bike shedding. Have we, as an industry, not felt this pain often enough yet? Do we really need to keep banging our head against the wall to figure out it does hurt?

Of course. It's obviously better to have 10,000 different names that are all loosely, but not exactly the same as the CSS property they're trying to represent.

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CSS modules solve all of these problems.
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> And even if you just copy-paste the same class strings all over the codebase, transport compression will eliminate that pretty much entirely.

The client still has to decompress it and waste processing power parsing all the repeated text.

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Premature optimisation doesn’t even fully express how absolutely ridiculously futile it is to try and make your website faster by having fewer CSS selectors.

It’s like my grandparents worrying about immediately switching off their LED ceiling lamps when they leave a room - meant well, but utterly meaningless.

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If this was the case, it wouldn’t take several seconds to open devtools on sites that use Tailwind.
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That is only the case for sites that include the entire, unpruned Tailwind Stylesheet with all utility classes. That’s a choice…
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I for one do not understand what is so difficult about making a team internal decision about how some "component" (here in quotes, as I am actually thinking of an HTML subtree with specific purpose somewhere on an HTML page) is going to be named, and then give it that name as CSS class. Are people never talking with each other? Are people unable to grep a code base, before making up a new name? And how many similar but not same purpose things do you have on your pages, that this becomes a serious problem? Or is it just a discipline problem? People can name hundreds of useless OOP abstraction classes, but cannot be bothered to think of a good name for a "component" on a web page?

I mean, come on, there is usually tons of context and team internal language for the new thing to build and to talk about it, distinguishing it from the old thing that was already built.

And if that's too hard, then allow the design department to name the things they design and notify them about any clashes. They must have a design language anyway.

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There are a bunch of differences between Figma styles and CSS styles that prevent you from creating a 1:1 mapping: typography inheritance, spacing rules, and variant specificity to name a few.

Like yes, CSS by itself is extremely powerful, but I see no reason why you should feel beholden to use all of its features simply because they're there.

> Sure, sure. except for the inline styles everywhere. And the fact that everything is literally being repeated all over the place. But other than that, no repetition!

Well, instead of repeating inline class names everywhere, you end up with CSS properties repeated everywhere. Not really seeing the difference.

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> Well, instead of repeating inline class names everywhere, you end up with CSS properties repeated everywhere. Not really seeing the difference.

Erm...what now? That's so off-the-wall that I can't even wrap my head around your meaning.

Are you trying to argue that because, say, a conventional CSS file has "border:1px" in multiple places, this is somehow equivalent to the Tailwind approach of making a "b1p" class that captures the same thing [1], and plastering it across your templates?

Because a non-abusive application of CSS would actually just put that border property in a semantic class like ".widget" or something, and sure, you'd have multiple "border:1px" declarations across all of your CSS files, but that's irrelevant, because you're not trying to reconstitute every style inline from pseudo-properties.

[1] I am making this example up for illustrative purposes.

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Yes, that's exactly what I'm saying. You don't end up needing a semantic class like .widget since you likely already have a Widget component in your codebase. Essentially:

  .widget {
    border: 1px;
  }
  
  ...
  
  const Widget = () => (
    <div class="widget"></div>
  );
vs

  const Widget = () => (
    <div class="b1p"></div>
  );

You keep saying this is an abuse of CSS and that's not how it was meant to be used, but why is that so important?
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In any real application you will have far fewer semantic class names than combinations of style properties. Working with concepts is vastly easier than trying to remember the specific property differences between concept A and concept B.

Obviously, a real application will have more than one css property. Also, your widgets will share styles, usually in a fairly obvious hierarchical way. And your designers will want them all to be consistent.

In this world, it’s far easier to remember that a widget is “.widget”, and that “.rounded-widget” is for the round version of that”, than it is to remember that the former concept is “.b1p .m5 .ib .xyz .pdq .foo” while the latter is “.b1p .m5 .p2 .br10 .xyz .bar”

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> Well, instead of repeating inline class names everywhere, you end up with CSS properties repeated everywhere. Not really seeing the difference.

It’s like the difference between

  app_name = "Foobar"
  print(f"Welcome to {app_name}")
  print(f"Learn how to use {app_name}")
and

  print(f"Welcome to Foobar")
  print(f"Learn how to use Foobar")
Any good programmer knows why the former is better.
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> but "give a name to a re-usable set of styles for a component" is pretty much as fundamental as you can get.

Yes. And as 30 years of CSS show, it's not enough.

> Sure, sure. except for the inline styles everywhere. And the fact that everything is literally being repeated all over the place.

It's not repeated all over the place, because in your codebase you have a single place where component A is defined. A single place where component B is defined etc.

I don't see you complaining about having to repeat the same CSS properties (padding, margin, display etc. + responsive styles + hover/disabled etc.) for half of the components when writing vanilla classes.

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The common arguments against Tailwind usually derive from total ignorance of working with CSS on large scale projects with many team members.

And when this is pointed out you’ll usually get replies that just hand wave it away as not a problem, as if things like BEM were invented for no reason.

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Yeah, that's a straw-man. I've worked on large-scale projects with many team members, and it's perfectly possible to use CSS as it was designed.

But sure, like most tools, it starts with understanding how it works.

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Sure it's possible, but is it possible for everyone on your team? Including the new hire, the interns, or the now-vibecoding managers?

Sooner or later it deteriorates.

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Sure, but "total ignorance of how CSS is made to work" is also a straw man.
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“That’s a straw man”, he says, as he hand waves it away as if it were not a problem
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And the cascading thing is a nightmare even after years.

Whenever i have written CSS/TailwindCSS which was unproblematic to extend it was when i literally switch thinking to use least amount of properties and let the page flow.

Whenever i see tons of css i know it’s brittle and will cause hours of wasted time down the line to fix something which already should have been fixed.

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The more experienced Tailwind proponents probably have better things to do than get dragged into yet another online flamewar :) I've done tons of CSS since the 90s before looking into Tailwind. After it clicked, I've mostly tried to avoid raw CSS. In a sense, you exchange one mess for another. Personally, I'd rather deal with a localized class soup than trying to make sense of overlapping, often contradictory, cascades of styles across multiple files. Both can be implemented cleanly, but I'd much rather clean up a Tailwind mess than a CSS one. And I find the development process much more enjoyable overall.
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> Personally, I'd rather deal with a localized class soup than trying to make sense of overlapping, often contradictory, cascades of styles across multiple files.

That seems like a false dichotomy. I'm a huge fan of locality (both in software engineering and in physis) but you can also "localize" your styles by scoping them appropriately. (Modern frontend frameworks typically do that automatically for you at the component level.) There is no need to use Tailwind for that.

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> both in software engineering and in physis

I meant physics of course!

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Yes, you could build your own framework to localize your styles. Or you could just use Tailwind.
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You're misunderstanding me. I never said you should build a framework. I said frontend frameworks already provide style locality out of the box, so there is no need to introduce an additional framework (Tailwind) for that.
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You aren't wrong, but the _overwhelming_ majority of "full stack" devs I've worked with only know CSS at the most basic level and have little interest in learning it in depth. I myself have been programming for more than 20 years, doing web dev for almost 15, and I can't find the motivation to learn it well. There are too many technical skills to keep up with and CSS is pretty low down on my priority list. I would prefer to rely on specialists who are experts but companies aren't willing to hire dedicated front end devs.
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Isn't Tailwind easy to understand when you look at the codebase, rather than putting in more effort to learn a pure CSS codebase? Isn't that part of the argument of Tailwind being easier to scale?
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> Isn't Tailwind easy to understand when you look at the codebase, rather than putting in more effort to learn a pure CSS codebase?

No, I don’t think that’s the case at all.

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Isn't that part of the argument of Tailwind being easier to scale?

I think that was true at the beginning. But Tailwind is quickly approaching the multi-headed hydra it was trying to replace.

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What exactly has changed about Tailwind in, like, years? There are a few more properties for new CSS features, a few convenience features (like size-x instead of w-x h-x for the same values of x), but other than that? If you've grown accustomed to the utility classes eight years ago, then disappeared under a rock until today, you should be able to continue working in an unrelated, Tailwind-using project immediately.
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Isn't the same true of those who use a library that wraps SQL?
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I think there is a wide spectrum of "wrapping SQL", and very likely not because someone doesn't know SQL well. Depending on the use case, it can be just the right solution or overkill.

Tailwind, on the other hand, attempts to address a different set of problems, but I am not getting into that here -- other comments have summarized it well.

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I would think manipulating CSS through user input is both less common as an application pattern and less critical as an attack surface.
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Your comment is getting downvotes, not necessarily because you are wrong, but 1) CSS is indeed hard, complex and often confusing, which is partly why Tailwind exists in the first place 2) your comment points out some inconvenient facts, and people don't like that
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That’s the value of tailwind. You can just skip learning CSS and still get a good result. The benefit to learning it is marginal.
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> You can just skip learning CSS

It works until doesn't, and you'll have to figure out what's going on with your code.

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Personally, I'm not sure from my own dives into it that I'd still insist on bare CSS in a professional codebase any more than I'd insist on plain DOM manipulation. And I do at least see Tailwind classes as being a little less of a DSL than other, similar tools. But while I'm not going to be a purist about it at a workplace, I both agree with you and have noticed a layer even beyond your point: that overreliance on these things leads to not learning HTML beyond a junior level.

It gets really easy to lean on class-based CSS and use a `<div>` for everything instead of ever learning what a semantic element is.

And that contributes to other bad habits, like writing a bunch of JavaScript to define behavior that could just be natively handled by your browser.

A weird personal irony is that because no employer has ever asked me to directly write CSS, what's actually made me better at CSS is JavaScript -- namely that my understanding of selector logic has improved a lot after picking up Web scraping.

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