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How do you consider the UX "nearly identical" or "arguably worse"?

The Mercurial CLI has clear, well named commands that are predictable and easy to memorize. hg histedit is clean and easy to use and visually shows you what is going to happen - what the new order will be - nondestructively.

The Git CLI requires you to understand its internal data structures to understand the difference between a rebase and a merge, and most people still can't explain it.

I've worked with Mercurial for 5+ years and no one on my team has ever given up on a client and done rm -rf to start anew. Every single git user I've talked to has done that multiple times.

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> How do you consider the UX "nearly identical" or "arguably worse"?

The core concept is similar -- history is a stream of content-addressed commits. Concepts map almost 1:1. git does some things arguably better.

> hg histedit is clean and easy to use and visually shows you what is going to happen - what the new order will be - nondestructively.

hg histedit is basically identical to git rebase -i. The names are different, but the operations end up being more or less the same. hg amend -> git commit --amend. Graft -> cherry-pick.

> I've worked with Mercurial for 5+ years and no one on my team has ever given up on a client and done rm -rf to start anew. Every single git user I've talked to has done that multiple times.

I don't know what to tell you. I've also worked with Mercurial for 5+ years, but I've never rm -rf'd a git repo.

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> history is a stream of content-addressed commits

Not quite true for mercurial. You also get stable identifiers for commits that remain the same even after being manipulated such as after rebases or amends. It also enables tracking the evolution of a changeset which then enables `hg evolve`.

Being content addressable isn’t a desirable feature in a user-friendly version control system. Who cares about it? Giving stable identifiers to commits is a much more needed feature.

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Have you used Jujutsu before? It's git-backed and it sounds like it incorporates a lot of these niceties from Mercurial. I find it an awful lot more intuitive than Git to use and the stable identifiers are absolutely lovely to have.
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You mean "git tag"?
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If you tag every commit, sure. You don't know which commit has a bug that needs to be fixed in advance. And at the point you're tagging every commit, you're fighting git.

EDIT: reconsidering: you would have to move a tag when you make changes. A tag is just giving a name to a commit, not a stable identifier that follows a change. A branch is a more appropriate analogy.

A git-native workflow for this would be to have a sequence of branches you continue to update, where 'main' is those branches merged at all times.

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git rebase -i drops you into a text editor where you have to manually copy, move, and edit lines, knowing what words mean what and manually type them each time.

hg histedit gives you a TUI which shows an interactive list and allows quick manipulation with the arrow keys and single characters for actions.

The two are as "equivalent" as i3 and KDE.

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> The Git CLI requires you to understand its internal data structures to understand the difference between a rebase and a merge, and most people still can't explain it.

I don't know anything about mercurial, but is it really too much to ask of software engineers to understand a DAG (the only "internal data structure" in question)?

About rm -rf ing a repo, I'm sure if mercurial was more popular it would also suffer from the types of coders that would do such things on a regular basis.

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> About rm -rf ing a repo, I'm sure if mercurial was more popular it would also suffer from the types of coders that would do such things on a regular basis.

Nope. You are simply flat-out wrong.

I have taught Mercurial to CEOs, secretaries, artists, craftsmen, etc. It just worked. They understood the mental model and happily used it to protect their stuff. The people I taught Mercurial to who worked with CNC machines in particular loved Mercurial as it protected them against changing some wonky setting in their CAD program that screwed everything up that they somehow couldn't figure out how to restore.

Git I can barely even explain to CS majors. The fact that AI has so much training data and is so very, very good at explaining how to undo strange Git states is all the evidence you need for just how abjectly terribly the Git UX is.

Jujutsu has proven that the underlying structure of Git is acceptable and that the issues really are all about the UX.

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Well I can explain git to anybody who understands a DAG. And mercurial is also based on the exact same data structure. So yes it would be very surprising if you didn't consider it to be "acceptable".

The fact that there's lots of training data out there on strange git states is proof of exactly my point. Git is popular and thus used by lots of people who don't know the first thing about the command line, let alone data structures. Had mercurial won you'd see exactly the same types of errors commonly appearing.

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Mercurial doesn't require understanding a DAG.

You can get by with `hg next`, `hg prev`, and `hg rebase -s <from> -d <to>` to move entire chains of commits around. Commands with obvious names that allow moving around without understanding chains of dependencies. No weird states where you checkout an old commit but random files from where you just were are left in the directory tree for you to deal with. No difference between `checkout`, `reset --soft`, and `reset --hard` to remember. No detached head states.

And no, `HEAD~1` is not a replacement for `prev`. One is a shortening of "previous", one requires you to remember a magic constant based on knowledge of the DAG.

As for `hg next`, the various responses here should show how clear, obvious, and intuitive the git UI is: https://stackoverflow.com/questions/6759791/how-do-i-move-fo...

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If I spend a couple hours reading I can understand how git works, but I'm going to forget an hour later because it is so damn complicated with all the different details that my brain flushes it's cache to make room for something with less violently confusing edge cases.
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I thought it was enormously better because it helped you not to cut yourself with all the dangerous things in a way that git didn't. It also had an excellent GUI (thg).

It was a much less stressful tool to use and git hasn't really got much better since then - I've just converted a repo to git and the team using it have had about 4 unpleasant mistakes in the last week as they adapt.

As for speed.....I cannot say I ever noticed any problem. Waiting around for the version control system has never been an issue for me.......except a git repo with 70,000 commits and we worked out how to merge a lot of those to fix the problem.

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The dangerous parts of git exist to make it trivial to undo mistakes. You don’t have to use those for your regular workflows.

With any other system, your only option is usually checking out a fresh copy from a server or backup.

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Can any of the downvoters comment on this? My experience with Git is pretty much the same, but maybe Hg also allows you to unfuck a screwed up repo, just as Git does?
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The bad states Git "allows you to unfuck" are largely caused by Git's awful UX (confusing and multipurpose commands based on inner workings), so Git gets no credit for "solving" a problem it caused.
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If you want to use Git with a sane UI, use Jujutsu. As a Mercurial user, you'll feel a lot more at home.
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Writing your tooling in python is valid while starting out and prototyping.

One of the big criticisms I've seen levied against Rust is that refactoring is extremely difficult, so prototyping on ideas in the language itself is a poor experience.

I've personally had great success using python, then gradually rewriting the tool I have with py03 to "oxidise" the program iteratively.

Starting with C was great for performance of Git, but damn if it's not a terrible UX these days, I can believe that the choice of toolchain and language was a contributor to that fact.

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> Starting with C was great for performance of Git

Isn't the entire git rebase logic written in Bash scripts? Or was originally?

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Possibly? I'm sure I read that the first "release" of git was five barely documented binaries that could be strung together to do version control.
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> Writing your tooling in python is valid while starting out and prototyping.

This fallacy again. Tell me, when did Mercurial decide "ok the prototype is done, we'll rewrite it in a proper language"?

They didn't, of course. Because nobody ever does. Your "prototype" gradually becomes a 100k line product that you can't afford to rewrite.

(I guess you can YOLO it with AI these days but that wasn't an option for Mercurial.)

> Starting with C was great for performance of Git, but damn if it's not a terrible UX these days

Git's terrible UX doesn't have anything to do with C. C doesn't make you always pick a different flag for "delete".

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The Mercurial project has been incrementally rewriting core operations in Rust for several years now. As Pierre-Yves says in the talk, you can do an hg status on a million-file repo in 100ms. I rewrote hg annotate (aka blame) in Rust last year.
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It's kind of late, though, right? Git had core components ("plumbing") in C from 2005, with gradual rewriting of the "porcelain" layer from Perl to C in the late 2000s and early 2010s. People have been complaining about Mercurial performance for a long time. I'm sure the Python 2->3 headache did not help.
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There was no headache. The migration was extremely smooth.
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I genuinely can't tell if this is sarcasm or a Python3 true believer.
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I’ve never met a single person who can use git to move a commit and its descendants from one parent to another. This requires using the extremely unintuitive `git rebase --onto A B C` invocation. The only exception are magit users who are dealing with a much better interface and a better name (magit calls it rebase subset rather than onto).

In contrast every single mercurial user I know can intuitively use `hg rebase` with its `-s` and `-d` flags. That’s one giant difference in UX.

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> This requires using the extremely unintuitive `git rebase --onto A B C` invocation.

Unintuitive yes, and I'm not going to disagree with you on UX, but it's not a particularly difficult thing to learn if you use a rebase centric workflow and this is a command I use daily.

P.S. don't forget to use --update-refs (or add to your .gitconfig) ;-)

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You need to say “ i’ve never met anyone who could do that in one single command line invocation”. It’s trivial to separate that result into two or more steps using bare primitive git commands and perhaps a temporary branch. You don’t need to memorize every esoteric flag if you understand the fundamentals and don’t mind spending 15 extra seconds to execute multiple commands
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Okay so the same operation with git is an esoteric flag but it’s easy in mercurial. Got it. Which has the better UX then?

> It’s trivial to separate that result into two or more steps

Okay first, tell me how to separate it into two or more steps. Second, tell me why a single operation in a user’s mental model needs to be split into two commands. The user is thinking about moving a commit and its descendants from one place to another; why should this seemingly atomic operation be split.

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> The UX is almost the same as git,

I've used git and mercurial for roughly the same amount of time.

Your statement is, frankly, something that makes me question your sanity. They're not remotely similar. Outside of something like Perforce, I've not used a VCS with a worse UI.

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I’ve used both in parallel for 10 years or so. They are very similar, I find no problem switching back and forth
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> I've not used a VCS with a worse UI

...than git? than hg?

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Than git.
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