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The software world is different today. People expect you to release security updates as vulnerabilities are discovered. They expect you to fix your application so that it works on the newest macOS that deprecated and broke the old APIs you used (or switch architectures). We expect continuous maintenance for a fixed price. I wish Textmate had a yearly charge to keep their team running instead of the one time purchase that starved them.
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I think there is one major difference that separates the two eras: in ye olden days you bought software for a fixed price and while it's understood you might only receive updates for a limited time, you could continue using it so long as you had the ability to run it. For example, you didn't have to upgrade to Windows XP if you were satisfied with Windows 98. With subscriptions, it's a recurring fee to continue accessing the software at all.
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Windows sells more copies of its software the OEM route. Also, they sell specific versions that eventually end support. Today you might consider Windows almost a loss leader since Microsoft is diversified with many services on top of windows.
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I would rather software companies sell at more realistic prices so that they have a sustainable business, and signal to others in the industry that it's still possible to build a sustainable business.

No, we should not praise software companies for hobbyist practices like selling $1 app on the App Store, which say, 30% goes to a digital distribution store, and then of your after distribution fees, about 20%+ percent goes to the federal and local government.

Pay for updates, and charge rightfully like you're supporting an engineer's salary, and that you have a commercial real estate lease to pay, and the compensation packages of full-time employees with benefits.

And boo people who say otherwise. No other professional field do I know of exists where cheap bastards abound while the entire industry is dependent on monopolies to pay the high wages of engineers.

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No other professional field I know of lets workers invent and alter their own tools, collaboratively, for free, and share them for free with all their colleagues.

If surgeons could wiggle their fingers and make a better scalpel, at no cost, and give a copy to all their friends, also at no cost, I bet they'd have some pretty spiffy scalpels going around soon and many docs would stop paying for them.

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> No other professional field I know of lets workers invent and alter their own tools, collaboratively, for free, and share them for free with all their colleagues.

Blacksmithing, metal working?

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Implying that one of the oldest still actively developed commercial text editors is not doing sustainable business practices kinda misses the mark. They’ve been at this since 1992, 34 years ago. I think they know their business.
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Yeah, I think I know their business, too. Remember 12 years ago when BBEdit left the Mac App Store only later to come back with subscriptions? Boo.

[1]: https://x.com/smorr/status/521033038713880576

[2]: https://www.barebones.com/company/press/bbedit_back_to_mas_p...

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Customer acquisition and retention is so very hard and expensive. It’s a tough equation.
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The pie (market) has also vastly expanded since 1998. Need to factor that, and not just inflation.
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I assumed that was implied pretty heavily by what I said. Either they were overcharging in 1998, or the market got bigger.
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Proportionally, competition has vastly expanded too.
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