I'm a Solidworks user. Most Solidworks or other pro CAD users would consider OpenSCAD kind of like MS Paint. Yes, you can draw the Mona Lisa in it, but it doesn't really work the same way.
Even so, the examples shown here are better than what I've seen before. They seem to be on the right track using images instead of long paragraphs of text to try to describe the object. They are still missing the constraints and dimensions that come naturally to pro cad users (it can be done manually in openscad of course), but if you're just making a video game it's probably going to be fine for that.
I'd say its 50/50 pessimistic and optimistic, with pessimistic attracting more attention because of human nature.
Not using OpenSCAD?