It’s all the same just different syntax. Which, by the way, is why it looks ugly to rust developers. The devs wanted the code to look familiar to them.
I do think they should have called this 2.0 though. Would not feel such a rush (1.3.14 has a few regressions, and no one really cares because there are lots of small rust fires now).
Overall, the bigger issue is that bun chases shiny objects. But never finishes. Just look at test stuff. Most of vistest, but not all. Most of jest, but not all. Most of pnpm, but not all. Now we have image stuff, so most of sharp, but not all. dev server? Most of vite, but you guessed it… not all. Long running process… mostly like node but with memory leaks (and a motivation for rust I’m sure).
When I saw them posting about the Image routines my heart sank. Another shiny object. Coincided with test bugs so I moved to vitest completely.
I think you are not understanding the new paradigm. The idea that 'humans are going to understand the codebase' is dead. Codebases will be maintained and reviewed by AI. You might think this is bad, but in many aspects of human history, we have traded understanding for convenience—that's the reason why we buy food at the supermarket instead of hunting for our meal. This has happened in every area of humanity, and it seems foolish to think that code generation would be immune.
Again, you might think this is a bad thing, but it’s simply how humanity has been functioning. 'Oh, but who is going to maintain this?' AI. 'Oh, but what if one day that's not possible?' Well, what if one day the electricity goes out due to solar flame or whatever? You get it?