- The Dreamcast keyboard made communication so much better - I was studying French, and joined European servers sometimes for the thrill of using the language with real Francophones (VERY rudimentarily)
- I once met someone whose job was composing jingles and writing slogans for a greeting card company, which I found really fascinating for some reason, and I spent an hour peppering them with questions about it
- The lore of the "gladius spike", a supposedly really rare dual-saber weapon that never actually existed
- Being given a treasure trove of the rarest items in the game by a duper named "Cap'n PooBeard"; the drop rates were so ludicrously, absurdly low that I would never have seen some of this stuff otherwise (Chain Sawd, Spread Needle...)
- The fear and thrill of playing with strangers, due to the mechanic that you drop your weapon when you die, allowing others to steal it
- The vibey, synth-heavy soundtrack and diverse biomes
I haven't played it in decades, but I bet that it still holds up. :)
[0] https://en.wikipedia.org/wiki/Phantasy_Star_Online#Blue_Burs...
As a gamer, not as a developer. I can only dream of accomplishing some of the reverse-engineering those guys have to do to setup private servers and the like!
It's those feelings that I miss the most. Sometimes when I replay old games or rewatch childhood stuff I only end up destroying my memories because it's not as good as I remembered it being.
Gameplay was amazing, story and graphics were great, the community was really fun.
Oddly it’s also the last MMO I ever really played. As I got into high school I focused more on music and whenever I would try a new MMO game they never felt nearly as good as PSO.
It's free and they're almost always some open parties available for people to join (or create your own team and randoms will almost certainly join and help you level up).
I'm usually around on Tuesday evenings (UK timezone) but the guild meets other days too.
Do you have any characters already leveled up? Or would you be starting from scratch?
The Dreamcast has it's own community servers and isn't compatible with Schtserv. Though I believe that might just be because Episode 2 wasn't release on the DC. I do have an account for the DC servers too but I wouldn't recommend them. The DC takes too much hassle to get online for the value when most people on the DC PSO server are there for the novelty rather than the grind.
Blue Burst (PC) has it's own community servers too. But I've never owned nor played PSO on the PC.
- you don't lose any unequipped items when you die (this is super annoying on the DC)
- you can level up your character to 200 instead of 100 (or 150, I forget which). Which is very useful in Ultimate campaigns (as well as lengthens the game)
- GC also comes with Episode 2, which is something like 6 extra dungeons. Some of them look absolutely gorgeous too.
The DC PSO is a fantastic game, but he Sonic Team basically doubled the scale of game when they released it on the GC.
---
Edit: thinking about it, `Ultimate` mode might not even be available on the DC version. Or if it is, it's only available on the v2 of the DC version (there were two versions available for the DC). Ultimate is like another mod for Episode 1 because it comes with new skins for the mobs and the campaigns happen at different seasons and/or times of day.