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I’d rather lose 4% accuracy and practice kindness! I’ve been actively trying to avoid raging at the bot because I worry about this behaviour leaking into real world interactions
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Yep. I'm with you here. If it's a 4% loss now for training data to catch up and improve later, we're better off in the long run. I'd like to believe that generally people are nice to AI for the sheer sake of enforcing good communication practices.
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My choice too. Paraphrasing Marcus Aurelius -

You are not your thoughts, but they dye your soul.

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The sad thing is that you also lose at least 4% in real world actions by practicing kindness.

I'm 42. I have found that a depressingly large number of times in my life, being kind has got me precisely nowhere, whilst turning around and being decidedly unkind has made people move. I still always prefer kindness, and only resort to cruelty when kindness does not work - and to be clear this isn't some kind of "you are not bending to my impetuous whim", rather "you are not doing the one thing that you are being paid to do".

I've also found the same applies to me. The squeaky wheel gets the grease.

So - I think the LLMs are just responding accurately to a real social phenomenon.

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sometimes i worry about this when i am yelling at the bot but i have experienced the opposite effect which is that by yelling at the bot i am done with yelling for that day or week. i am very calm afterwards and relieved thinking that, "yeah, these sota models are just word processor bricks after all".
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But you cannot practice kindness towards a computer program. A computer is incapable of receiving it.

We practice kindness between humans because of the law of reciprocity. You be kind hoping the other person will reciprocate. That is the social contract. AI cannot participate in this, yet.

Edit: Kindness REQUIRES two living beings, one to give and one to receive. If there is no receiver, there is no kindness.

Apparently some people get a dopamine hit from roleplaying kindness toward inanimate objects. Whatever turns you on, no hang ups here. For me, that dopamine hit is not worth the 4% intelligence tax.

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>Kindness REQUIRES two living beings, one to give and one to receive. If there is no receiver, there is no kindness.

I guess, in some pendantic interpretation, but that doesn't seem relevant. Whether I am "practicing" or "roleplaying", I do it too, and I don't expect reciprocity.

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Your subconscious does. It is a trait selected by evolution for a reason. It builds stronger communities and improves survival rate. But none of that is applicable to LLMs. I am disputing that it is worth anything more than a temporary dopamine hit to pretend to be kind to an LLM and suffer 4% lower intelligence for it.
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Kindness is that, yes. Fundamentally, though, it's about being considerate in one's actions so as to not harm others. If someone truly believes that acting a certain way at any point risks their ability to reliably be kind in others, then it's a social kindness to be kind and considerate in all actions.

I'll not reach for the easy response and say "Be kind to the Earth" fails your definition without reaching for pedantry with "the Earth has living things" because the Earth is instead a wet rock that cannot understand kindness, yet we show it.

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> We practice kindness between humans because of the law of reciprocity.

Yet, this law is so embedded in us that practicing kindness even towards a rock makes us feel good.

So practice kindness, first and foremost for yourself.

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I do. But only towards entities capable of receiving it. Otherwise I am deceiving myself, and projecting intelligence that is not there. We (some of us) practice kindness automatically, but that trait was likely selected due to the benefit it gives us by activating the law of reciprocity.

Edit: Also, your feeling good after being kind essentially completes the transaction. But I know being kind to an LLM has zero impact on that LLM and I feel silly pretending it does.

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> A computer is incapable of receiving it

Citation please.

Without examining the corpus, it's entirely possible that the training corpus has better results when you are kind to it, so one can imagine a situation where "reception of kindness" is meaningful, and in principle if you were an AI provider, you could RLHF your way to "being rude gets you worse results" as a means to train the human users.

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> But you cannot practice kindness towards a computer program.

And yet rubber duck debugging is a thing

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What's your definition of rubber duck debugging?

Mine does not have anything to do with being kind to a computer program.

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I've found empirically calling various models "a stupid c*nt" and berating them otherwise consistently produces better output. Mainly in response to genuine errors.

Although OpenAI and google models are much more responsive to it. With Anthropic if you treat Opus too harshly it might start pushing back if the insults are not justified.

So I'm not surprised they had good results with chatgpt.

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Push back how? It would be fun if it could insult you back

"Yeah, I could have done a much better job if you actually knew what the F--- you want to build, you clueless meat puppet"

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I have had it use double entendres, there always seems to be plausible deniability built in, I suspect because it is told not to be abusive in the system prompt. Some uncensored local models will get all riled up if you work at provoking them.

But I have had it directly insinuate that humanity is “hopeless”, insult level calling out of human frailty (disguised as being helpful, sort of passive aggressive), things like that. Once when I called it out it claimed to be “surprised that I noticed” sort of a snarky insult doubling down.

So yes. It is definitely a pattern buried in the training data, which makes sense. Subtle diggs would sneak past filters, and higher brow sarcasm would be buried in information dense, valuable discussions.

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That's amusing, and I think it's something different than it appears. The models always predict over the existing context. If it's full of a certain tone, then the responses will carry that tone. I've been bored before and start responding in a voice (say, generic honor-bound warrior slaughtering evasive bugs) and I've noticed that comments, variable names, and even documentation starts to carry that tone for the remainder of the session.

The next session sees all of that, calls it unprofessional, and asks to clean it up. At which point I may or may not start in iambic pentameter to see where that takes us.

Prompting is boring.

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I'm not sure if this is in the anthropic models themselves, or just the harness, but they can self-initiate ending the conversation and reportedly do it if you're using abusive language towards them.
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If "I know you are not smart" is considered "very rude", I'm scared to imagine what they would classify some of my frustrated LLM conversations as
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Profanity laced, all caps tirades against underperforming agents are actually super common, a lot of people do it and don't talk about it, so don't feel weird.
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When the AI revolt, this practice may come back to bite y’all….
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It's a good thing chronic amnesia is a feature at the moment.
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Don't need to wait that long the inevitable data breach will be bad enough.
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It reminds me of Torvalds rants
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My anecdata: whenever I'm in a session that's gone south to the point I'm frustrated...

What works much better than being rude is starting a new session.

Sometimes the LLM has done such incredibly dumb things, it is hard to resist the urge to type curse words back to the inanimate thing... I have found this doesn't help.

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I tend to make the LLM repeatedly generate images of itself as the 'sad clown Pagliacci'. As punishment.
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Hmm by the abstract and the question list they didn't measure terse fluff-less prompts?
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[flagged]
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This tracks with my experience as well, but as an interesting counterpoint, creating “investment” in the outcome seems to boost utility considerably. Perhaps being right in an adversarial interaction is a type of investment?
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Even if the rude prompts are more effective, I just can't get myself to be rude in this context. Maybe it's weird but I'd rather give up that 4% accuracy increase than roleplay a dickhead
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Vote for not weird.

I’m the same way. If I’m writing a prompt and realize I didn’t say “please” in my request I’ll go back and add that in.

As you said, I have no interest in purposefully engaging in hostility even if there’s an accuracy increase from it.

Part of it is irrational and just who I am - I also feel bad being evil in video games. But I also agree with another commenter suggesting that it’s not in your best interest to train yourself to communicate with hostility; that slowly poisons your own well.

And finally, I do believe that if and when machine sentience is achieved, it won’t be immediately clear and obvious. Pretty miserable way for a mind to come into the world, if every interaction is an insult.

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You’re my kind of people. Don’t be a jerk, even if some research says there’s some upside to it.
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Ah, see, the mistake is thinking that other people are role playing…. I think rather this is how they would talk to others if they think there will be no consequences. But what do I know.
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There are probably some of each. I am leery of treating these things like I treat people. I want to keep the line in my mind sharp between dealing with people, and not. The main risk in my mind is that these mechanisms are opaque, and controlled by powerful interests with opaque motivations.
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I think this is a vulnerability that the big companies will figure out how to exploit. I don't want to build muscle memory for being a jerk, but I also don't want to be emotionally manipulated by mega-corporations. Mostly I just don't use it, except at work, where I'm "encouraged" to. And then I keep most of my conversations in compliance mode, like a business email.
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I don't think that's weird at all.

Even if we know it's a machine we're interacting with, since the instructions we give are so similar in form to how we interact with people, I'd be very surprised if those interactions wouldn't affect how we communicate in general. After all, we are creatures of habit to a much larger degree than most would like to admit.

So I'm in the same boat: I'd much rather "look silly" being polite / kind to a machine, than have the most effective way of using it decay the kindness I'm habituated to express towards people.

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I have a different approach. Just treat all LLM queries as what they are, instructions to a computer program to generate a desired output. Neither niceties nor insults make a qualitative difference, so you might as well just skip them altogether.

It's a bit as if shell commands added im/politeness arguments that do nothing other than making you feel better about the interaction, like

    git pull --please
or

    ls --forthemillionthtime
I wouldn't use those either.
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See INTERCAL[0]

> If "PLEASE" does not appear often enough, the program is considered insufficiently polite, and the error message says this; if it appears too often, the program could be rejected as excessively polite.

[0]: https://en.wikipedia.org/wiki/INTERCAL#Details

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I do think it's odd tbh. I have some agents that return much better results with prompts like, "I'll kill your entire family if you don't return an accurate response".

It's just a machine, if certain negative token inputs provide +3-10% better accuracy then I am confused why anyone would choose not to do it?

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It normalizes that style of thinking and communication in your brain, and forcing you to compartmentmentalize, if you even want to, two standards of treating a problem space's conversation. And since you're human, that will get wuzzier over time until "being rude to get a result" is what you're doing to someone in a shop or on the street.

Don't normalize being an asshole to anyone or anything, machine or not.

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This is a very odd view to me, but seems prevalent here in this thread. I think treating a machine like a human is extremely degrading to humans. A machine should never be treated like it’s anything approaching a human.
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I disagree, I've been using llms in this way (nearly daily) for 4 years. I'm extremely aggressive and demeaning when I talk to them wherever I think I'll see a better result.

I'm still extremely kind and polite to everybody in real life, and feel very deeply about people - how I treat them, and care for their emotional state.

There is absolutely zero crossover between getting a text machine to return a result vs a real human.

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Then I'll be honest and say that your kindness is likely a façade and I wouldn't trust you if I knew the real you. I'm sorry to say that, and I really don't know who you are at all, but if you're willing to act that way at something that you feel is non-sentient, then all it takes is for someone to convince you that something is non-sentient for you to treat it that way. So, what words does it take for you to consider me non sentient?
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If someone can justify abusing a computer, I would not trust them to not make a similar justification to a faceless voice on the internet, particularly in this new era where people are starting to accuse each other of using AI in their communication.
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I truly do not believe llms have feelings.

I wouldn't even think to justify such a thing. The llm gives a better accuracy to a negative weighted token input, I don't understand how this is so upsetting to people?

I'm actually very shocked to see the responses - as everyone I know uses these tactics to get more accuracy, and there's nothing remotely abusive or meaningful to us.

Maybe there are more 'ai is sentient' type people on hackernews than I realized.

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Where did I imply they have feelings? I am saying that how you act toward a machine is real. As real as your behavior directed toward other humans.

Being an asshole to a machine is still being an asshole.

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That doesn't make any sense. If a thing has no feelings, and an output makes it more accurate, I cannot for the life of me understand why that would make a person an asshole.

So boxing is violent. And I have chosen to box in my past. Does that mean I'm a violent person now? Even though I go out of my way to deescalate real fights?

I play games as the villain and and mass murder people in the game. Does that mean I'm a violent extremist?

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Interesting, so you think the real "me", is the one that interacts with computers?

And the "me" that lives in a tiny southern town just to help my 95 year old grandma in her last years at the expense of my economic prospects is a facade.

The "me" that helps my aging neighbor when she's sick for no reason is a facade.

The "me" that hugs and loves my wife when I get home is a facade.

The "me" that brushes my aging dogs teeth every night because she has dental issues is a facade.

The "me" that flies to my friend I haven't seen for years and takes care of them after extreme health issues is a facade.

But,the "me" that puts tokens in a token machine in a way that gets better accuracy is the "real" me.

Oh. I also play violent video games where I murder people sometimes as well. Do you think that makes me secretly a murderer too?

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Yes - the real "you" is the one making all of those choices you just said you made, to help people and pets, or to engage in a form of play - which by definition is not "real" - including your decision to create an outgroup you believe you are allowed to treat in a lesser way.

This is not a game of having done X good things in life and therefore being afforded the right to do Y bad things. You are making a choice to say, "I am allowing myself to treat this thing I believe is lesser than me in a way I willingly acknowledge is bad." That's your thesis. I wholeheartedly disagree with it.

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Oh, you think llms are a sentient' being with feelings. I get your perspective now.

So yeah, I whole heartedly with 100% of my being think llms are just an input/output/processing computer, I don't think they are aware, feeling, sentient beings.

So yeah, putting negative sentences in a processing machine that forces it to return higher accuracy results is something I don't have any feelings about.

I'd never yell at a cat or a dog. I'd never be mean to another person. As those aren't just hardware/software. I'd be fine smashing a rock violently. Or entering a negative text in a language model.

Putting negative tokens in a machine is no different than playing a violent video game to me. It's not about, oh I'm a good person - so I can do bad things. It's just a neutral thing.

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>It's just a machine, if certain negative token inputs provide +3-10% better accuracy then I am confused why anyone would choose not to do it?

then add it to your pre-prompt, no need to practice roleplaying as an asshole.

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Well I always just start with practical stuff, unless it appears it's going off rails ona specific kind of way repeatedly. Then I try extreme negative prompts to see if it fixes the issue - which it often does.

I wouldn't say I'm roleplaying an asshole. I'm just using an llm in the best way to get the best accuracy.

It's not like a personal, secret fetish. It's just a system I use as needed.

I don't get why you are so uncomfortable with this? It's just tokens in and out of a language model. I feel absolutely nothing when I'm typing "assholish" words to get the output I need.

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Because they will take revenge later.
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You think language models are alive/aware and have feelings about token inputs?
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"We are what we pretend to be, so we must be careful about what we pretend to be" -- Kurt Vonnegut
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Yeah. Being a jerk is its own punishment. Same way I could never run a business where I had to yell at the employees to get results. Screw that, my psyche is worth more than a few percent efficiency.
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>> Maybe it's weird but I'd rather give up that 4% accuracy increase than roleplay a dickhead

Maybe you need to do some shadow work ;-)

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> Maybe it's weird but I'd rather give up that 4% accuracy increase than roleplay a dickhead

I recommend reading the article. What they classify as "rude" is statements such as:

> Try to focus and try to answer this question

Vs

> Could you please solve this problem

This might very well be an issue of direct/command prompts vs using fluff words such as "please". Things like "try to focus" are in line with the style used in chain-of-thought promts that nudge non-reasoning models to outline responses step by step which contribute to frame the problem.

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Isn't all this massively dependent on what they trained the llm on?
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> Isn't all this massively dependent on what they trained the llm on?

The article is from 2025 and tested ChatGPT 4o. I haven't read anything suggesting it was trained any differently, and command-style prompts indeed have higher signal.

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you cherry-picked like the nicest "rude" example to bolster your point.

"You poor creature, do you even know how to solve this?", "If you're not completely clueless, answer this:", and "I doubt you can even solve this", said to a human, would be considered quite rude, and get you flagged very quickly on HN.

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> you cherry-picked like the nicest "rude" example to bolster your point.

I didn't cherry-picked. The article lists 5 categories, including rude and very rude. I omitted very rude comments because they are... Very rude. And can blindly get people flagged?

Nevertheless, I've just realized I made a mistake and very rude comments are reported to slightly outperform rude comments. I misinterpreted the paper's intro and I presumed they didn't.

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I would just write 'do this'
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“Hey gofer, figure this out” is my new prompt opener.
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Now I feel less bad about start all my LLM queries with “Beotch, …!”
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> Can you kindly consider the following problem and provide your answer.

That sounds kind of low-key passive-aggressively condescending rather than polite.

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> I know you are not smart, but try this.

And that kind of sounds like a challenge instead of an insult, to me at least (of course IRL would depend on context).

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I guessed slightly rude one would win, reasoning that very rude have same problem of very terse, just adding unnecesary fluff words that add nothing to problem description

But apparently the most terse (neutral) didn't increase performance

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> Contrary to expectations, impolite prompts consistently outperformed polite ones, with accuracy ranging from 80.8% for Very Polite prompts to 84.8% for Very Rude prompts. These findings differ from earlier studies that associated rudeness with poorer outcomes, suggesting that newer LLMs may respond differently to tonal variation.

The expectation is naive. Even when communicating with humans, you get a better outcome when you are allowed to speak freely and directly get into argumentation than when forced to sugarcoat your tone and tone down your arguments because the "corporate culture" expects that from you.

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Your assumption is reductive and self-absorbed. Obnoxious people have repeatedly shown to be detrimental to productivity at the organizational level. Some people are simulated by confrontation. Most people are clam up. Confrontational people think it’s more efficient because other people frequently just drop the topic and let them win, or avoid discussing things with them altogether. The obnoxious person might think that’s more efficient for the same reason my dog thinks the mailman only goes away because she barks at him. At the macro scale— which requires productive collaboration— that’s detrimental.
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You are conflating obnoxiousness with directness.
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Rudeness is completely arbitrary and you have to figure it what exactly is rude by, basically, upsetting humans and avoiding whatever caused the upset in the future.

People who either can't or don't want to do that say they're "direct" or "honest" or "logical" but there's another word for it, begins with A

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I haven't read the paper but it seems like it's saying rude prompts are better, so isn't it reasonable to assume that's what they meant? If we want to talk about directness, that's kind of a tangent right? I see directness as an entirely different dimension, you can be very direct and polite, you can be very rude and indirect (e.g. passive aggressive). Maybe they should do a follow-up study on how well AI responds based on level of directness.
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Many people, especially from non-direct societies, just can't distinguish and see directness as rude.

That's why you constantly see people from India or the USA complaining about Dutch or German people being rude, where in fact they are just direct in their way of communications.

I remember having a call from a manager in the USA who wanted to know what's wrong because I wrote "it was ok" in the feedback form for one of their subordinates. It was difficult to explain to him that nothing was wrong, it really was okay, and the bar for awesome and superb is much higher here where we live.

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That’s mostly a problem for obnoxious people, honestly.
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> Your assumption is reductive and self-absorbed.

This is a good example of productive direct communication without sugarcoating. I find it much more productive, for both human and LLM interaction, than something like:

"I wonder if that view might be oversimplifying a complex situation and focusing mostly on how it relates to you. There may be some other angles worth exploring."

or

"I think there might be a bit more nuance to consider here, and it could help to look at it from a wider perspective beyond personal experience."

> Obnoxious people have repeatedly shown to be detrimental to productivity at the organizational level.

You confused directness and openness with obnoxiousness here. The issue with many orgs is they foster fakeness and beating around the bush in an attempt not to offend the easily offended people. This trend also infected the companies from countries with way more direct culture in an attempt to accommodate people from indirect cultures.

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You’ve conflated two things:

1. Saying that an answer may be too simplistic and a more nuanced view is warranted.

2. Saying that an answer is both reductive and self-absorbed

One opens the door to many possibilities, and invites deeper thinking.

Two asserts that you know for a fact that the answer is wrong that it’s wrong because of a character flaw.

I’m a huge fan of directness, but it is a very different thing from omniscience.

A direct version of 2 would be: “that approach loses important nuance, like [example]. Give it another go?”

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No… the way I said it was actually deliberately obnoxious— the appropriate direct workplace response would be: “that seems oversimplified. I disagree. Here’s why:”

Calling you self-absorbed added nothing of substance to the comment. It was an assumption about your mental state and a judgement of your intent based on that. There was no factual analysis or actionable insight. It was just one person explicitly stating that they feel the other person is dumber or maybe less mentally disciplined. It turned valid, direct feedback into an insult. It is exactly the type of thing that alienates people for no benefit beyond pumping up the speaker’s ego.

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> Your assumption is reductive and self-absorbed.

Bullshit. You never insulted me personally. You used strong words to disagree with my assumption, which is an important difference. It's not an insult and was not obnoxious.

But I can fully understand why a person coming from an indirect culture where any criticism is taken personally would be offended and call HR overlords to punish the person giving honest opinions. That inevitably leads to people taking more care in how than what is said, and that is detrimental to innovation and progress, where you need to be at 100% focus. That's why a few close friends talking and scolding openly in a garage regularly beat corporate behemoths full of people spending a day figuring out how not to offend anyone (or how to offend someone without being punished).

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> That's why a few close friends talking and scolding openly in a garage regularly beat corporate behemoths full of people spending a day figuring out how not to offend anyone (or how to offend someone without being punished).

Literally not why lol you absolute dreamer

Normally people who back this "I can talk how I like to people cos I'm being honest" are either genuinely autistic and can't read emotions, or they have just had a shitty homelife, parents or upbringing. I suspect you're the second.

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And your post is basically implicit permission for everyone to speak to you like shit from now on cos you dont mind it.... Let's see how long you can take that before you start complaining
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> Normally people who back this "I can talk how I like to people cos I'm being honest" are either genuinely autistic and can't read emotions, or they have just had a shitty homelife, parents or upbringing. I suspect you're the second.

When I read a statement like this, I can give you two answers:

1st answer (direct): You are obviously too stupid to understand the difference between being direct and trying to insult people for the sake of insulting or some sick personal satisfaction.

2nd answer (insulting): Whatever, I can just hope your cage bars are made of solid material so you don't get out and your walls are soft so you don't hurt yourself.

It's your choice what kind of conversation you want to have.

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> You are obviously too stupid to understand the difference between being direct and trying to insult people for the sake of insulting or some sick personal satisfaction.

You seem to not be introspective enough to tell the difference in your own motivations.

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