The way I read it, it either runs to completion in one go, or gets restarted from the beginning. This means the sequence as a whole isn't executed atomically, as the already-executed instructions during an interrupt aren't rolled back.
It can be used to build atomic actions, but it is up to the developer to create a sequence of instructions where the very last instruction "commits" the entire operation, with the side-effects of partial execution being harmless.
There is a time-slice extension feature in the works that's roughly "please let me finish this critical section before you interrupt me". But a hard guarantee that userspace code won't be interrupted is probably untenable in a preemptive multitasking system.