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How are the learning resources for Blender VSE? I've tried several open source editors (openshot: not fit for any serious purpose, shotcut: would be great if not bugged out) and ended up on Resolve for the combination of being free for my purposes and good community resources. I've looked at Blender for 3D before and found the good resources tend to be out of date. Is that still an issue?

edit: I may need to give the OpenShot 3.x a chance. The OpenShot release history [1] makes the claim that they have addressed many of my complaints

[1] https://www.openshot.org/blog/

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I tried Kdenlive, OpenShot, Shotcut, Pitivi and others. It's a personal thing but I just could not get used to their UIs. Well except for Pitivi, but that one is way too buggy.

I even briefly considered using ffmpeg and bash to get the edits I wanted...

Blender has a complicated UI but at least it feels completely consistent and thought-through. And also like it wasn't designed 20 years ago. I just have more confidence using Blender than others because it's so big, respected and known.

My learning process is basically "How do I do this thing I did in Premiere?" and basic Googling/YouTubing. I needed a tutorial video to get started but otherwise if you know NLEs it shouldn't be too hard.

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Try kdenlive for basic video editing. It's better than openshot
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I'll second looking at KdenLive.

You might want to stay away from very recent major versions for stability, but it is a very capable editor that is also much more robust and performant than openshot.

I haven't compared with Blender VSE though.

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