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I imagine that the big incentive for remote gaming would be massive price increases in gaming hardware driven by the AI industry...

If the AI industry collapses, it would seem like the price of DDR etc. would dramatically decrease and lower demand for remote gaming

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AI GPUs have terrible graphical capabilities, if at all. They can run shaders, but they are lacking in texture units, rasterization, etc... huge bottleneck here.

These AI "GPUs" are worse for gaming than even the crappiest actual GPUs (with a G as in Graphics). Also, the display drivers won't support them, not officially at least.

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The G in AI GPU stands for "grift"
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Nvidia would have to ship game ready drivers for H100s but it could work.
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They don't have display-out. You'd have to send back the screen data over pcie to the motherboard for display.
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Not exactly a problem for cloud gaming.
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Has there ever been a market for cloud gaming apart from middle class people with macbooks who casually want to play one particular game but not enough to pay for a whole PC or console?
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I have a big beefy gaming PC. I still use cloud gaming from time to time. It means I don't need to juggle so many 100GB installs on my gaming handheld or cheap personal laptop, both of which can sometimes struggle to play actually demanding games. Battery life on those mobile computers are significantly better when cloud streaming a game instead of running computationally demanding games locally. It also makes the friction around trying out a game significantly lower, all I need to do is click play and the game is running instead of having to wait for it to download, play it a bit, decide I don't really like the game, and then uninstall it.

The feature being bundled in with GamePass makes it worth it. I used to VPN home and try and run games remotely, but it was honestly a bit of a pain. Just pressing a button and having the game launch is quite nice.

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Not gonna run game on fucking tensor cores alone
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Just do software rasterization and ray tracing and play Cyberpunk 2077 on medium at 720p/30fps, what's the problem?
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