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It is a little rich to simultaneously complain that the article is too long, that it didn't go into enough detail, and that it didn't support your pet theory. Maybe if you'd read the article, you'd find out that not only does the author discuss money as a motivating factor as the first example (precisely because it is popularly hold to be the main motivating factor) but then immediately explain why it was the least important motivating factor for pre-modern societies.

It's also worth mentioning that directly linked from this blog post are several in-depth examinations of historical military systems, including Mongol, broader steppe nomad (note that the Mongols were exceptional), Roman, Carthaginian, Macedonian, Greek, and Gallic specifically covered in depth, and a couple of other cases (e.g., Medieval Europe and Mamluk examples) more covered in passing. The detail you think is lacking can easily be found in those blog posts.

You can also find a nice summary of the different motivating factors at the end, with 21 specific examples distributed among them. Is that not enough for you?

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> Oddly enough I don’t see “money” mentioned, at least not simply

"the entitlement principle (service as the flip-side of the coin for some set of rights or status)" and

the employment principle (separate from the vocational principle). We may sum it up with, “recruits show up purely as an economic transaction: service for money” – it’s a job.

Close enough.

> and that should probably be reason #1

Article goes on to explain that:

it is fairly rare for pre-modern armies to function purely ‘as a job.’

Which makes sense: humanity's history of picking fights with fellow humans goes back much further than the history of money itself. And even where they overlap, there's other reasons for recruits to enter an army.

Much of pre-modern societies were organised around master-servant, slavery, nobility, family clans & related concepts. Free market economies with individuals striving to maximize the amount of gold nuggets in their pouch, is a relatively recent concept.

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I guess it’s so long-winded you never made it to the four paragraph section, about 20 paragraphs and two subheadings in, about economic motivations for recruitment?

> The first place most modern folks’ mind goes, of course, is to pattern this task off of their own jobs and so to assume that these fellows are under arms because they are paid to be, which I am going to term the employment principle.

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I do think it's worth looking at a few of his other posts (I'm a fan) to lend some credence to this one speficially. The more history-focused (so not aimed at worldbuilders) pieces are consistently well-sourced in a way that most blogs aren't, and he has a pretty long history of this same level of care.

Does that make him infallible? Of course not. But it does mean I'm going to give him the benefit of the doubt here.

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You're right about reason #1. And you've probably heard about strong contenders for #2 and #3.

There's a famous quote attributed to the Italian military commander Gian Giacomo Trivulzio in 1499.

When asked by King Louis XII of France what preparations were needed to invade the Duchy of Milan, Trivulzio responded: "To carry out war, three things are necessary: money, money, and yet more money."

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If you think its quite long winded taken note it's title includes PART 1
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Oh you haven't seen the four-part series on iron (https://acoup.blog/2020/09/18/collections-iron-how-did-they-...) that ended up with parts (I, II, III, IVa, IVb, addendum).

The Helm's Deep series ended up with 8 posts. Well worth reading.

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