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"The first time we got to the skeleton that comes to life and fights you, my heart was absolutely pounding. I didn't expect that kind of thing from a game, and you walk past a few other skeletons that don't move at all so the game conditioned you to kind of ignore them or just treat them as part of the environment. "

Skyrim did that also pretty well. The first draugh zombies/skelletons lying km the catacombs are just objects to loot from. But then you tried to loot the next one and it moves and gets up ..

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But Skyrim ended up overdoing it, to the point where it's in every tomb (and there's a lot of them), so you end up expecting it and stab every corpse first.
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Until you learn the trick to see that only the ones with the glowing eyes are alive ...

But yes, they overdid that and should probably have made more variations.

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