Oh, and licensing. Licensing is the real killer. I could just write my own mp3 decoder easily (the format not the file type) but I'm not gonna risk my company getting sued into the ground by doing that.
> I could just write my own mp3 decoder easily (the format not the file type) but I'm not gonna risk my company getting sued into the ground by doing that.
I am confused. > The MP3 format is now patent-free and requires no licensing fees to distribute or use. Fraunhofer IIS and Technicolor officially terminated their MP3 licensing programs, with all core patents having expired. Anyone can encode, decode, and distribute MP3 files or software without paying royalties.
Ref: https://forum.gamemaker.io/index.php?threads/do-you-still-ha...Ref: https://www.reddit.com/r/gamedev/comments/5stq8z/mp3_licensi...
Ref: https://www.audioblog.iis.fraunhofer.com/mp3-software-patent...
I agree about long periods of development and difficult standards, though.