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I agree. I'm not a game dev. I had a game idea and vibe-coded it with Claude. I kinda got what I had in mind but the game is just not engaging. I don't even know what to prompt. I tried "how could the be made more engaging" but no good ideas are falling out. I just have a lack of intuition for this kind of development. And Claude doesn't help.
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On the other hand it should be so much easier to port full games to mobile. For example Stacklands is a game that would feel right at home on a iPhone or iPad, but currently it's not an app I can download and play on a bus.
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