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Couldn't that also cause glitches since optimizations meant for HL2 might not work for, say San Andreas? I understand some optimizations might be universal but I can't help but think about unexpected behavior.
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Yes.

A lot of people use Nvidia profile inspector to enable reBar on all games and claim that Nvidia is purposely holding back performance, but doing this causes many games to crash.

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Who's problem is this?

Nvidia probably doesnt officially say anything about this and 99.9% of people do not rename process name

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It's definitely Nvidia's problem if this breaks something. Nothing in the D3D/OpenGL specs says that you can (not) use certain executable names.
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Phrasing, I wasn't blaming anyone, just curious about the technicalities.
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of course they do.

nvidia even has an official api for a game to identify itself so they dont need to look at executable name

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