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JavaScript really isn't that slow. JIT compilation can wind up faster than AOT compilation. And much of the APIs called by JavaScript is natively-implemented browser code. JavaScript is faster than C# yet people implement games in C# (not the engine cores, but that's a very similar situation to JS) and don't bat an eye.
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> JavaScript is faster than C#

Apples to oranges, scripts need an entire browser/Interpeter framework underneath it to even function

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See the mentioned game engine reference which closely parallels this.
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But a list of like 100 domains will get rid of most major ad services.
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I also thought under MV3 you could block ads, but not the tracking that they do.
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[dead]
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