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I'm not sure what are you trying to prove and refute in your post really.

The OP - which you're replying to - is saying that they're not having fun playing RTSes like that (which I understand - sounds awfully limited). You're just trying to prove them they're wrong for not having fun or something.

What was your goal with this post, really?

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Understanding a bit about BAR but not really understanding those multilayer games, I found it a helpful counterpoint to the assertion that front is basically t1 spam then die. The idea that you should budget and save for your t2 con because your opponent also has to is useful, and the idea that greater strategies also open up after micro becomes second nature actually makes me want to play these multilayer lobbies more, whereas the initial post seemed quite negative and just intending to moan.
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