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Calling 1 in 7 people on Earth a gamer is a stretch, unless we're calling preloaded trivial game players, gamers.. and even then I'm not sure.
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https://www.statista.com/statistics/420621/number-of-pc-game...

https://www.demandsage.com/most-played-games-right-now/

Some of it is unclear about multi-platform splits and mobile gaming but I don’t think I’m incredibly far off.

Gamers across all platform estimated at over 3 billion: https://explodingtopics.com/blog/number-of-gamers

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Half the world's population is easily too young or too old or too poor or too rich to be gamers. So that 3 billion stat alone shows me people love just counting any moments spent in a video game at all for who knows what reason on any super bad quality 'game' as gamers.
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Anyone with a smartphone can be a gamer.
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Yes and how many of those people have the cash for cutting edge tech?

And how much does that cutting edge tech truly matter for the core game experience. I think the steam hardware survey might have some answers there and can tell us for which level of hardware currently developed games are being optimized for.

And that's just the currently developed ones. Not the massive backlog that existed before OLED or microLED HDR screens.

Tiny group. Tiny.

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Btw, super lame to try to improve your argument after the fact with edits, but, well. Anyway.

https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...

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Certainly, I agree that most gamers do not have cutting edge tech.

The cutting edge tech does improve the core experience. Quite a lot. You do have to have the money for it, though, and like anything else, diminishing returns on investment.

Steam hardware survey shows Windows 11 gained 2% this month over Windows 10. That’s a significant rate of change.

I recognize that you don’t like my use of edits, however, they are part of this platform and I’m not using them to diss anyone or engage in any kind of negative conversation. Just trying to make my point and support it.

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