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1.0 is "natural units". If your energy corresponds to nats, you should be using temperature 1.0. If your energy corresponds to bits, you should be using temperature ln(2) ~= 0.7. The optimization pressure is

     max nats = max entropy + energy / temperature

Why might energy correspond to bits or nats? Imagine your goal is to play as many interesting games of chess as possible in a tournament. This implies you have to keep winning. If you look at the RL environment from the right perspective, you can turn it into optimizing bits or nats.
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If RL was used to train the model, the model will have been trained on its own sequences. Those will have been generated with a temperature of 1.0. They must be, otherwise you would get a premature collapse or explosion of your entropy if the temperature was respectively lower or higher.

After that RL step, you want to stick to the RL distribution, and so keep a temperature of 1.0. Other temperatures will drive the model out-of-distribution.

That is why the sampling step for agents or thinking LLMs are usually kept at a temperature of 1.0.

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It really depends on the application does it not? I'm not an LLM guy, but for creative tasks like storytelling wouldn't you want a higher temperature usually? Happy to gain insight from anyone with experience here :)
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Heavily depends on the model architecture and the implementation though, I don't think you can say what values are better than others without first specifying those, otherwise it's straight up guessing, ironically.
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If you use a model in a configuration far from where it was RLed you get no warranty. (you also get no warranty the other way, however)
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