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I was having this discussion with my 9 year old yesterday. He mentioned that a friend had Rocket League on their Switch 2 and "it didn't even need a game card". I told him that anything without a physical card can be taken away, the company that made it can decide to take it back or to stop letting it work. Compared that to my old DS which he found along with game cards for Lego Star Wars and Scribblenauts that still work ~20 years later.

I think he "got" it. He was certainly annoyed at the idea that something purchased could just be taken back. Maybe it'll stick and he'll be better able to understand why I'll push back on a new PlayStation or any digital only games.

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What is frustrating is that even when you buy physical games, often what you get is a buggy beta release of the software that isn't playable without GBs of day-one patches. I have little confidence that 20 years from now I will be able to play console games I bought today, without resorting to "pirating" and console mods or emulators. I'm pretty sure that the Switch will be my last console because of this.

At least with PC I have the actual files for the game I am playing, and can backup and mod them as I wish.

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I've thought it would be cool to have a console where later updates are installed on the game cartridge directly.
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Be aware that many (most) new games with physical disks can also be taken away (see Concord).
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We must simply raise kids to understand the pitfalls of live service games and how they should never be trusted or given money.
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Your point stands, but Rocket League specifically is free (this wasn't always true, but is now...)
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I mean Rocket League is game focused on matchmaking through an online platform. Its main game types will stop working when that platform goes away. That's just the kind of game it is, its not like playing Lego Star Wars at all.

I see playing a game like Rocket League more in lines of having a membership to club to play a certain game rather than owning a copy of the game to play alone, forever. The club will eventually go away, that's just the nature of such things.

I do agree its a good lesson to teach your kids about the limits and issues of digital "ownership" though.

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The assumption is that it'll be jailbroken well before they shut down the store.
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I'm not convinced, jailbreaks are becoming more difficult.
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Given enough time, I'm sure it will happen, if only because they're not going to get security updates until the end of time.

And even if true, there's always emulation (also a pain though).

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Emulation requires the ability to dump games.

And dumping games requires a jailbreak.

That's why there's no switch 2 emulation as of now.

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theoretically, the playstations are the most vulnerable since they run static versions of a FreeBSD derived system. the xbox doesn't really need to be jailbroken and the switch line is nearly impossible
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> switch line is nearly impossible

Nah. Switch 1 is already compromised and I'd predict we'll see modchips for the Switch 2 in the next 3 years.

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Sorry, I should've specified soft mods. iirc there's only been 1 softmod for the switch that was patched out extremely early on before we knew about it
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> the switch line is nearly impossible

Werent early versions of the Switch 1 jail broken pretty fast and people were dumping switch 1 roms online to play in emulators?

I don’t follow this stuff too closely but I thought that I saw people playing the sequel to Breath of the Wild on PCs to get acceptable frame rates when it came out.

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Yeah, I should've specified softmods. There was a hardware bug in the launch switches SOC that wasn't patched until a year or so after the consoles launch
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