However, the flip side is that so many games are built using common game engines, and receive multi-platform releases. So there's a broader surface area for potential preservation. Maybe the PS6 version is permanently dead, but the PC version lives on.
I highly doubt this. The platforms that didn't have any jailbreaking scenes weren't because the devices were so secure; it was because there was not enough demand for it. If given enough time, there will always be hacks and bypasses just like Denuvo or hypervisor bypass like the recent hack.
It's completely possible that future consoles are secure enough that the components fail long before the security does.
Byepervisor did crack the hypervisor, but it requires an old version of the firmware and the console has to be kept offline to avoid being upgraded. There's no mechanism to downgrade the firmware like there was with the PS4, which limits the blast radius of potential jailbreaks.
Of course, even offline consoles can be updated, since games can ship with firmware updates required need to play the game.
If AI lives up to its promise then in 5-10 years it should be possible (and affordable) to just point an AI at the screen and let it clone all the graphics, then have it implement the engine.
(/takes off devil's advocate hat and puts on flame suit)
Tightly managed first party IP with a lot of retro throwback games/compilations/crossovers/virtual console and an overly aggressive copyright approach to managing what people do with their IP (even if fair use).
Nintendo plays the long game. They do not compete directly with Sony, Microsoft and the like.
But yes I think you're on to something that Nintendo plays the long game the best, they handle their IPs like Disney does: featuring them across multiple verticals that feed into each other. Its surprising to me how long its taken Nintendo to come back to movies and TV.
Actually now that I think about it, Disney's biggest shortcoming is their video game division despite many wonderful retro Disney and Lucasarts games at their disposal.
Conservation is a social interest amd must come from organized initiatives, it will never take shape magically from individual judgement.
Obviously, preservation is in no way in the interest of the companies, they just want to keep selling you the same game over and over as remakes and remasters ad infinitum
We have so many problems with the gaming unfortunately, in addition to what you already said, MTX, gambling disguised as loot boxes, console and store exclusives, AAA pricing, lack of creativity in the AAA market etc
Is there a lower form of “art” than always online AAA garbage?
Im not going to lose any sleep over _COD 75: More of the Same Bullshit_ becoming lost media
I mean, it's the internet, you can have whatever opinion you want. But imho this is a particularly nasty and unkind opinion.