1) [the stronger one] while the scenario/narrative is a compelling one (or maybe it just feels compelling as I’ve heard it so many times), if it doesn’t have experimental/data backing I have to abandon it.
2) [the weaker one, as it replaces a narrative with another narrative within a complex system] I’ll only give the highlights as the arguments are a lot more eloquently laid out in the book; part of it is comparing the force of “many inventor nodes building on top of many invention nodes” vs “inventor nodes (with more investment individually?) building on top of fewer invention nodes”, part of it is the game theory effect of companies collectively investing less (proportionally) in R&D as the ROI from lawyers under this regime has more power, part of it was that actually, the reverse-engineering-simplicity story was too overblown and that actually the friction + domain knowledge has a stronger effect than people think (they published a paper on this). There were others, but it’s been a while now!
But doing away completely with patents would certainly stifle companies’ willingness to invest in R&D. They’d rather wait for someone else to invent something they can copy.
In theory or in real life?
I’m not in favor of the current patent landscape, but doing away completely with them would likely be throwing out the baby with the bathwater.
I'm not making a judgement on what the ideal situation is, more so explaining why the referenced study could have come to its conclusion.
Then there is the fact that when something is patented, that has a chilling effect on competition, making the market less efficient.
There are also a lot of really silly patents that end up benefitting no-one, not even their inventor, but only result in needless litigation. The recent lawsuit between Nintendo and PocketPair comes to mind.
While there are cases in which patent law can help individual people profit from their invention, once all consequences are tallied, the overall effect of patent law on society appears to be negative.