Nobody is going to go to OP's personal site to watch videos. They are going to fire up YT and eat what the algorithm feeds them.
The reason PeerTube and Nebula are important is it provides the potential for a true alternative destination for people looking for videos. Once these platforms have an enough content to draw an audience naturally, then content creators will be able to survive a post-YT world.
For people like the OP, it's probably best to follow the model video games do with DRM. Post on YT first, to get the ad revenue, then repost on other platforms after some time to build up an alternative subscriber base. Presumably, in-video sponsorships will pay for these views as well, even if there's no direct ad-sense like revenue model.
People have been following this strategy of creating their own mini-brands for years and have their own following. YT doesn't even have all of the their content, and YT is just one lead gen channel. Frankly, Ad Revenue from YT is pitiful, and it's an open secret the real money is made as I've described (although it is a long term play).
I don't disagree with you about PeerTube and the like, but it is a two-sided marketplace and you need to prime both sides of that pump (content creators and viewers).
You need to build a product so good that my statement above sounds INSANE. Not just “I think he’s wrong” but “dude absolutely no way. Everyone will want this. Are you stupid?”
And this is not that product.
Edit: yeah. I was curious so I went searching for ASMR videos. The default search brought some (terrible-looking) ones up, but half of them were in French? I sorted by views instead, and even though I literally only searched for “ASMR”, there were no longer any ASMR videos near the top of the results. For something trying to compete with YouTube, this is a very mid experience. Nobody is going to waste time migrating.
That one is likely the best use case while one monetizes on YT waiting for FreeTube to gain more popularity. Worth also for keeping a safer online accessible backup in case things go south with the YT channel being taken down for any reason, be it bogus copyright claims or else. What I'm not sure of though is how long until Google changes YT rules to disallow linking or even mentioning competing, or perceived as such, services. Companies always do that: I'm a Ebay user since 2008, 100% feedback both as seller and customer, hundreds of positives not a single negative or neutral in 18 years, but a while ago Ebay in their infinite wisdom blocked a listing of mine because I added the links of the documentation needed to use the device I was selling; no way to appeal successfully or have it restored, they evidently either used a monkey or AI to detect what they identified as an attempt to contact the customer outside of Ebay, for a €30 item nonetheless. Years ago they didn't enforce such idiotic limitations, so I wouldn't put any trust on YT to remain consistent with their current rules.
if we could have less working hours or cheaper rent or less expensive bills more people could do hobby stuff again ofc. but right now is tricky for that
e.g. this thread. Here you have people making software for themselves to host their own videos without being beholden to the likes of Google. Absolutely nothing to do with OP. So why is OP criticising them? Where in the README does this free software project discuss monetization (other than mentioning it's ad-free)? Why is the topic even slightly germane?
Nope, there are still people doing this stuff to share what they are excited about, and they will continue to be people like that.
Economy has nothing to do with this — as mentioned, a lot of this comes out of university students and low rung staff, and they were never best paid.
I think people should be more aware of the perverse incentive of YouTubers saying, "my guaranteed source of income is very little and unstable guys, I need you to also subscribe to my patreon" where - could YouTubers perhaps have a reason to act like their ad revenue is very little? In my experience, while ad revenue isn't great, for any decent-size YouTuber its still enough to live on and in any case it always stays a significant income stream.
If a channel has 100 subscribers - (except if it's a brand new channel) - it's because people saw the videos and decided, no, I don't want to see this, I'm not going to subscribe.
Put all of those people on a platform together, you will just end up with a platform with more creators than viewers.
I have the most popular NSFW LoRA (actually a LoKR but whatever) for at least one major text to image model on CivitAI.
Once it blew up I made a Patreon, maybe 6 months ago? I get $50 a month from it. I doubt that even covers my electricity costs for training.
Podcasts and videos do have the advantage of being able to ask for people to donate with every podcast/video, but people just aren’t inclined to give their money away when they don’t have to. It’s a rare trait.
I get your point, but many of them fail to hit some hundreds of views due in large part to all of the large, professional channels that are spending hundreds of man hours as week producing content.
If the production was less professional do you think total viewership hours would drop significantly, or would it be distributed across more channels?
You make non interesting 20’ YT video? Well too bad your 80 labor hours & equipment time are lost.
Well, there's your problem.
You want the numbers that come from mass consumption, which means catering to the lowest common denominator thus producing shit with gold plating while then complain the gold plating is bloody expensive.
Some people just are knowledgeable and want to share with the rest of us mortals like say someone like Terrence Tao. Putting someone like him on "YouTube" is a goddamn travesty. We need an alternative and yes, you won't make money and no, it's not for you then.
Not bare breasts. Cleavage. Nearly all of Pamela Anderson's notable body of work would need to be censored to avoid risking loss of that precious, precious monetization. It's like fucking Iran.
And of course you can't say "die", "kill", "suicide", etc. You have to talk like a parody of 80s cartoon censorship—literally. (The neologism "unalive" came from Deadpool in an animated series called Ultimate Spider-Man, who realized he was in an animated show but thought it was 80s Saturday morning fare and constantly minced his intent to kill by saying he was going to "unalive" his target.)
Monetization has had a chilling effect on the kind of content people put on YouTube. I do not mourn its lack, at least on alternative video platforms.
As a video watcher, the main issue I have with YouTube is the presence of monetization.
The cost of creating and editing videos going to come way down, there's already ways to do it in the past few years.
High quality videos just cost a lot of money and labor to produce. There is simply no way around this. Any platform which doesn't let creators monetize effectively will be stuck with what people produce in their free time. Which will essentially always be worse, because the competitors will have creators with actual budgets and time to work.
In fact, I'd expect the highest quality videos to have a relatively low viewership. Most people seem to want Mr Beast or whatever.
[0] https://youtube.com/watch?v=WTEZjR5aNjw&list=PLoaXcYRr65txn8...
Clickbait is not just big red arrows and "OMG" in the title. It certainly can be, for some demographics. For other demographics, clickbait can be a video titled "The Theorem That Changed Math Forever" and a blurred out formula in the thumbnail.
If you ever saw a video and just instantly had the urge of, "I have to see this", you successfully got clickbaited. If you dislike constant sound effects and transitions and just want to see someone speak - a lot of adult audiences feel the same way, which is why many big channels deliberately produce content in that way. It's still a similarly skilled editor who probably could make overproduced content if they wanted to - they're just making the choice to make the video more relaxed.
the fundamental issue a lot of people here don't seem to get is that high quality videos that people want to watch are expensive to create. Besides the huge amount of high-skill labor, there's also just production costs, software, equipment, upkeep, etc.
At the very least, ignoring all other costs, a single person making good videos somewhat regularly is a full-time job. People who make entertainment also need to eat and pay rent, the money has to come from somewhere.
Good examples of more or less "free" content that fits PeerTube are cited in other comments, though. Conference footage, MIT OCW, archival footage of any kind of live event. Productions where the work is in putting on the event in the first place. Holding the conference, creating a course, putting on some kind of skateboarding competition, whatever it might be. Incidentally filming it and uploading the footage costs next to nothing in comparison, isn't expected to drive revenue compared to the live attendance, and it doesn't make much difference to the viewers if the footage is terrible. Shitty quality Feynman lectures is still watching Feynman lecture. It was really cool, for a recent example, that somebody found and uploaded phone footage of Caitlin Clark's fabled scrimmage against the Iowa men's team from however many years ago. Nobody cares about the quality of the video or who filmed it. Likely nobody subscribed to whatever channel it first ended up on, but how cares? People who wanted to see a rare real world event would still have been able to find it and it cost nothing to the person who pulled out a phone and turned it on while that event was happening.
Frankly I wouldn't care at all if all of your over-produced thumbnail-bait disappeared overnight.
This isn't about "over-produced thumbnail-bait". This is about all high-quality media.
You mention Rick Beato. Do you really think Rick Beato sits down behind his laptop to edit his own videos? He has nearly 6 million subscribers and produces around 10 long-form videos per month. He has at the very least an editor (probably full-time) and a thumbnail designer (part-time), and I assume also a manager who sets up brand deals and contacts musicians for his interviews. He also records his videos on expensive cameras inside his well-lit studio, which also isn't cheap. It's very difficult to tell how much YouTube channels generate but I wouldn't be surprised if the Rick Beato channel is at this point a >$20K/month operation.
Edit: Also, do you really think Rick Beato making "The Secret Weapon Behind Dr Dre" or "The Real Reason Music is Getting Worse" is not clickbait? It's just clickbait, but for people like you. Part of good advertising is making people feel like they're not even being sold anything.