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Lighter for what? Displaying a clock?

Add a bunch of fat, semi-desktop binaries that actually provide some kind of functionality to make it remotely comparable, and then you just have a worse, fatter system that runs hot and wastes the battery.

Android is a unified system working together to make the device race to sleep as fast as possible, with as few wakeups as feasible (e.g. batch together events that would wake up the device).

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Lighter as SXMO will run on a low budget 1GB of RAM armv7 handheld released in 2014 (maybe even 512MB of RAM), even without 3D acceleration and Android 17 just won't, no matter how much you tweak it
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And what? I mean, I can also just run Linux on a raspberry pi and connect a screen to it. That in itself will have zero relevant features, it's a Linux with a screen that you can toy around with, not a phone.
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I don't see how it's relevant if you want something that works on said device?

In terms of resources I think it's roughly going like this, from lighter to heavier:

SXMO < Lomiri (Ubuntu Touch) < Plasma mobile < Android < Phosh < Gnome mobile

I could also add XFCE but they officially don't support mobile.

Android isn't the lightest mobile environment by any conceivable means, maybe it's the most featured but certainly not the most optimized for low-end devices, the days of Android 11 are over.

You need 4GB of ram, a good CPU and full hardware acceleration to run modern Android.

And if the next Android bumps the requirements again, I would put it at the end of the list.

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