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Lordy I hope not. Cannot imagine having to childproof my car's entertainment system, or make sure I don't sing a trigger word, or try to turn on the defroster to dehumidify the windshield during an intense rain storm where I can barely hear myself think.

Also: I don't want a microphone in my car at all times. Thank you.

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It could use array microphone to detect that the sound originates from the driver's seat (in addition to using it for filtering out not-from-driver's-seat sounds).
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I mean that's cool, if it actually works reliably. Automation tech enthusiasts are willing to be impressed by 99% reliability. To get buy-in from regular people, it needs to just work better. To be clear, I don't know how reliable this actually is now, but I'd be willing to bet that it's not reliable enough.
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Then it seems like we should work on making it better instead of just trashing the idea?
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Both could be possible. It belongs in an R&D lab unless and until it's good enough. If, after some time and dollar threshold, it's still not good enough there might be a case for spending those resources elsewhere.
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Hell no. I'd sooner tear out my own vocal cords than accept this future.
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No. No, please, no. I won't buy a car that relies on voice for anything, and I really don't want to rent one either. Wildly inefficient, slow, unpredictable.
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Voice makes sense as a third input mode, but it seems like a poor replacement for the controls you need while stressed or time-constrained. In a car the real UX test isn't "can the system eventually understand me?", it's "can I do this eyes-free, in noise, with high confidence, in under a second?" That's why defrost, wipers, volume, and temperature feel fundamentally different from "navigate to X". Touch is fine for discoverability, voice is fine for occasional commands, but safety-critical/high-frequency actions still want dedicated hardware.
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