I strongly disagree. I'd say that Death Stranding has an incredible open world "sandbox", rivaling the ones of GTA. I can spend dozens of hours there without worrying about the campaign - it's not a Hollywood movie.
Perhaps you are mistaking them with Ubisoft's open world games? or describing another installment of Life is Strange?
I can't even entertain this notion, never mind agree with it. Death Stranding and its sequel are among the best games I've ever played, and I've played several hundred, maybe thousands of games spanning every decade and genre.
Man, the sequel made the combat totally trivial. I'm at the sequel's "Episode 10", and I've the opinion that DS2 took nearly everything that anyone ever complained about in Death Stranding and made it effectively optional. I don't like the decision, but I'm still enjoying the game.
> yeah the game has long cinematic cutscenes...
It really wouldn't be a Kojima game without them!
that said especially the ending is such a unique experience i cant say i didnt have a great time anyways
And for Western devs, we have Rockstar doing that. RDR2 is a wonderful movie, but a pretty poor game. Unfortunately, they forgot what medium they were working with.
It's a decent movie, yeah.
> ... but a pretty poor game.
I disagree.
> Unfortunately, they forgot what medium they were working with.
I strongly disagree.
You didn't like what RDR2 was doing, and that's fine. I had a blast with it, but I'm the kind of psycho that loves games whose big thing is traversing gorgeous terrain. Similarly, there are games that people absolutely adore that I absolutely cannot see the point of.