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I don't know how you can say that when some of their most recent well received games include Tomodachi life and Rhythm Heaven. Those aren't the kinds of games made from those maximizing bean counters.
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Rhythm Heaven is a 18 year old and Tomodachi life is a 13 year old license.
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17 years, if you include the Japan-only Tomodachi Collection for the DS.
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Yes. And an environment like Microsoft wouldn't think a dormant, niche franchise like that would be able to achieve an overwhelming success after 2 generation.

But sure, if you want the last new IP, Nintendo has played it safe with Arms and focused more on bolstering dormant IP's on the switch. With Animal Crossing and Zelda in particular finding new winds. Splatoon was their last huge success as a new IP in 2015.

Labo came in 2018, but I have no idea how to evaluate the success of that.

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Microsoft is sitting on a bunch of these they will probably never use. Wish we would get another Viva Piñata game.
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I find it really sad that the GameCube and N64 were where they were the most innovative and also happens to be where they floundered the most in sales.
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Huh? They are trying a lot of things and when they want to establish a new franchise they are often successful, see e.g. Splatoon. Innovation also does not correlate with new IPs.
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