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Nintendo finally implemented a modern update system that installs the new version in a new volume, reboots you into that volume, and deletes the old one once booted.

It's why it's so fast. The work happened before you pressed update.

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Maybe I am being naive but doesn't that seem like a basic and effective approach that others should have been able to implement too? Why doesn't Xbox or Microsoft do it? Optimistically download updates so that if the user wants, it is ready to go. If low on space, sacrifice those cached updates because they can be downloaded again.
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