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10 years of employment with a fat salary. Sounds horrible
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What's the development cycle of a major game? If someone worked on multiple games from start to finish for a studio, how many games would they have completed in a ten year span? Do game studios allow developers to talk about anything and eveyrthing they're working on in public or do they have them work under non-disclosure agreements?
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Who cares about any of that? He was being paid. It was not a charity, it was work.

Companies don't owe you anything. (And you don't owe them anything, either.)

Work is a temporary agreement to provide services in exchange for money. That's it. Understand how the world works.

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People who understand society care about it. When you employ someone you take on a certain responsibility. You can't negate that by pretending that you're in an equal power relationship.

That's why we have workers' rights.

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Society determines what "shoulds" turn into "musts," and currently our society does not have any "must" for general cultural or social good. Only fiduciary responsibility. That's the structural cause here and should be the focus of attention
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I'm not a worshipper of Mammon so I disagree that it basically all comes down to money.

I agree that many people are, I'm just arguing that they're wrong.

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>That's why we have workers' rights.

Wrong. Being perpetually employed is not a right.

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There's a massive difference between being perpetually employed and being fired for no reason at a job you've already demonstrated your ability at.
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Well I hope you get exactly what you want.
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understand != want
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Although there are things to criticize in the Linkedin post, the moralization ego defense mechanism is not the one it employed.
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