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I guess Microsoft doesn't think in those terms.

Doesn't Microsoft want fewer, bigger games locked into their Project Helix platform? Why compete with Unreal when they can sign a sweet license for the engine?

Why build an ecosystem when they are already a huge monopoly?

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What does this matrix mean?
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It's a relic of SAT verbal analogies section which was removed in 2005. The syntax "A:B::C:D" represents the statement "A is to B as C is to D".

So on the test you'd get questions such as

  python:snake ::  ___ : ___

  a) lua:satellite
  b) swift:bird
  c) java:coffee
  d) pearl:gem
and you might select A because python is an interpreted scripting language and a type of snake in the same way lua is a scripting language and a type of natural satellite but you'd be wrong because the correct answer is B because the topic was actually about comparing animals.
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I was asking because I didnt understand the claim made about game engines using the given verbal analogy but thanks for sharing this
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That was an incredible example and I'm frankly more impressed each time I read it at how well constructed it is. You really capture how sensitive the analogy section is to cultural or domain knowledge, and why the College Board eliminated the question type.
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huh? wouldnt the answer be D? python is a type of snake, pearl is a type of gem. neither A or B make any sense.
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The answer is B) I believe.

A swift is a type of bird, so that would follow the same logic as the example;

ProgrammingLang:Animal

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I guess it's Cheap-Expensive and efficient-resource hog?

Godot and Unity can be dealt with by a small studio (or even 1 person), Godot and Id get much better performance than Unity and Unreal

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I think Godot/Unity: just download and play with it until you have something fun. ____/Unreal: serious library for experts. Unity/Unreal: commercial. Godot/_____: free.
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