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I don't lower end rigs. But I think Satisfactory has been reasonably well optimised outside extreme cases... So certainly with effort it can be made to work.
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Expedition 33 ran well, at least on Xbox Series X. It runs like dogshit on a Steam Deck, though.
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The recent Hell Let Loose: Vietnam beta was a disaster. Particularly the networking. In a game that prioritizes long range engagements due to its mil-sim like gameplay, they somehow left enabled a feature that de-prioritized tick updates for elements beyond 100m. The overall effect was that, for all enemies further than 100m, their tick rate dropped to 1 update /s. It was laughable.

But for what its worth, the graphics were nice. This however, was on a 4090.

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I can't believe a developer would make a mistake like this. That's just unreal.
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I'm playing Witxhfire right now and the game runs phenomenal.

Arc Raiders runs phebomenal.

The engine is great. If games run terrible it's on the devs. Full stop.

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