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Sometimes yes absolutely.

Netflix shows often have a "house look" to them, because they enforce specific camera requirements and have a standardized / commonly-reused lighting setup -

https://partnerhelp.netflixstudios.com/hc/en-us/articles/360...

https://www.esquire.com/entertainment/tv/a61878509/netflix-s...

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Marvel movies often reuse a particular pattern of color grading, that can give them a sort of 'similar grain' (see https://www.youtube.com/watch?v=hpWYtXtmEFQ )

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yeah Netflix easy to tell & some documentaries.

hell most of these you can even guess the type of camera used even if you're a non pro.

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I think they mean the use of UE5 in movies.
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I thought they meant 'can you pick out a Creation Engine game when it appears in a movie or show', though on second thought your idea seems more likely.
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Non-realtime use cases for UE5 have much more generous performance constraints, and so the giveaways of UE5 are less apparent. Eg. raytracing instead of lumen.
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Very few projects change the default diffuse lighting algorithm for raster graphics in UE, which is Lambert shading. It has a particular "look" that reminds me of really early use of graphics shaders in games [0].

0: https://agraphicsguynotes.com/posts/physically_based_shading...

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Is UE5 used in many without post processing or other VFX on top?

As far as I know, the heaviest use of it is driving lighting volumes which by their nature are hard to notice fine details in.

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A24 enforces a list of cinematographers you have to work with I believe.

Netflix enforces time-budget-nr of episodes per season and HDR tech spec requirements that seems to have lead to the single most recognisable “house style” in modern studios (a mix of tech specs and limited budgets I think).

So yes it’s possible.

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