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To cite one, Okami, innovative gameplay, striking art very poor sales, they made most of their sales after the fact after the studio closed and the game got ported to other systems than the PS2.
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I’ve worked on a bunch of games that have been canned despite being crafted with love and innovative in their own ways. It’s not enough to just be well crafted, especially if you need to pay the salaries of 10 people for 1-2 years to make the game.
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Commenting just so I can check later what he comes back with.
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Wildgate
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