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by
midnightclubbed
19 hours ago
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comments
by
flohofwoe
12 hours ago
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> The flip side is the artists loose control and cannot author custom materials.
...which is a good thing tbh. No game needs hundreds or thousands of custom materials.
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by
cyber_kinetist
7 hours ago
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parent
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I think it can actually be a bit better in terms of artistic consistency to have a fixed set of materials you can work with in a given game. Very important if you want any sort of stylized rendering!
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