:-) I hope you read those tests before claiming it's "scary good"
Having said that, in truth, I almost never read the unit tests. Before AI, we had almost none (see: several person game studio) so the tradeoff is not "AI-generated tests" vs "human written ones", it's whether we have tests at all. So, I take them for what they're worth - not much - but if it catches an extra regression before it ships every now and then, it was worth it for the price (~free).
I can’t imagine a more useless test, but I get that it wants to verify that it actually made the change. I just delete the test when it’s done.
I have 10+ of these workspaces in parallel, and I context switch between them as I get blocked on things. I manage the workspaces using `herder`, which is a terrific tmux-like tool that allows me to keep those workspaces on a nixOS machine I have at home that I SSH into via tailscale, so my agents don't stop working every time I close my laptop (it also lets me leverage that machine's computing resources instead of running dozens of servers and harnesses on my poor MacBook).