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> not limited to the very few architectures that rust supports

Of all the complaints about rust, this strikes me as one of weirdest. How much code do you actually write for architectures outside the Tier 3 support list?

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0 because it's not supported.

However I did write ADA and C for those.

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> However I did write ADA and C for those.

Ok, but recently? I too wrote code for obscure platforms once upon a time, but not in, say, the last 15 years.

Now that PCs, game consoles, and mobile devices are basically all either amd64 or ARM, there's just not such a long tail of weird platforms to develop for.

(the embedded world I will grant you, still lots of bespoke toolchains running around in that space)

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