How ever, I will disagree slightly that all the optimizations compilers do are about optimizing for a given architecture; some transformations are just weird algorithmic black magic about optimizing the underlying code itself. Knowing how to make sure the compiler sees through a given construct to give you the low level expression you want is too much art and randomness; we need better ways to express optimization expectations so that if the compiler fails to match expectations it becomes a loud compiler error.
>Knowing how to make sure the compiler sees through a given construct to give you the low level expression you want is too much art and randomness; we need better ways to express optimization expectations so that if the compiler fails to match expectations it becomes a loud compiler error.
There's a parallel with hardware there. Verilog is a kind of hardware language designed for an abstract simulator, in the same way than C is designed for a standard abstract machine for the sake of portability. You end up with an idea of the assembly/RTL you want the compiler/synthetizer to generate in your head, and then it's a game of writing the right pattern that will be recognized and generate the output you want.
I think this is partially unavoidable, because we're inherently asking the compiler to generate a non-portable target-specific output in what is supposed to be a portable high-level language. If you start injecting compiler hints or requirements in your "portable" code, it all becomes a bit of a mess. Part of the problem is also that the high-level languages we're using were designed at a time were many questions were still unsettled. Things like signed integers being two's complements is a recent change in C and C++. But I think some of it is intrinsic impedance mismatch between high-level code and machine code.
I'm not sure I would like a proliferation of annotations that direct exactly how the compiler should optimize (like "must use cmov/csel here"), because if internal optimizer choices become public API, people will rely on internals in their large legacy codebases. I expect this would be a force that ossifies the compiler and prevent optimizations from improving. The "register" and "inline" keywords in C used to mean something to the compiler. But they were misused, having them be a requirement would have held back performance more than anything.
Then again I accepted the same justification against Postgres planner hints, and now that the idea has been recast as a plan stability feature I'm actually very happy with that idea. I'm uncomfortable with letting old calcified codebases hold back compiler internal, but at the same time once you find a way to have the compiler generate what you want, there's a real need to not have it break silently when you upgrade.
As you say register and inline were wrong, but we have force inline and force inline so clearly the pendulum swung back a little bit because the compiler completely ignoring is also not good. We have ways to force the compiler to do an unconditional move because source level heuristics are completely incorrect for making such a decision. The die is already cast, we just keep living with a shitty status quo instead of something a bit more robust.