upvote
RISC-V definitely does support instructions longer than 32 bits, starting at 48 bits (ie. 32 + 16), and going much longer. They are much easier to decode than x86 because the length is evident from the first byte. No ratified extension uses them now, but you're going to need to deal with them as the extension space gets more crowded. Including dealing with instructions split across cache lines and pages, and instructions aligned to 16 bits.

I'm not sure what point you're making TBH.

reply
My point is that fixed-length instructions are supposed to be easier to decode than variable-length ones, right?

If not, then why even bother with fitting immediates and inventing LUI/AUIPC, just have a 48-bit long LI instruction. The same goes for 64-bit, an 80-bit LI.W is still shorter than the piecemeal construction with several instructions.

If yes, then the small cores are arbitrarily given a burden of supporting variable-length instructions, supposedly efficiently: if your instruction fetch is 16-bit wide, you need two fetches to fetch a single 32-bit instruction, which sucks; if it's 32-bit wide, you need to conditionally stash the upper half for the next fetch cycle, and still prefetch yet more 32-bits because that upper half may contain only a half of a full 32-bit instruction; alternatively, you can fetch 32-bits at alternated aligned/misaligned addresses and ignore the inefficiency of throwing away re-fetched bits — again, all of this sucks.

reply
Yes, fixed-length instructions are easier to decode, but that also means a hard upper limit on the number of instructions that could ever be supported. Which is obviously a problem for a future-proof architecture.

The rationale for this and also for confining the base set to 32 bit is explained here: https://docs.riscv.org/reference/isa/v20250508/unpriv/extend...

reply
I've read that rationale, and it's, well, I'm not going to say it's lying, but it's insincere. By the time it was written, they already settled on 16-bit alignment, and fetching (and then decoding) 16-bit aligned 32-bit instructions is either inefficient, or hard, or requires extra circuitry (or an instruction cache).
reply
High performance RISC-V chips exist from Rivos, Ventana and others, and high performance variable length chips also exist in general (AMD, Intel). So in actual reality it increases complexity somewhat, but is not a problem.
reply
sighs This kind of discussion is so annoying... I start with "RISC-V's decision to make 32-bit instructions only 16-bit aligned complicates instruction fetch and decoding", and the response is "For high performance RISC-V implementations, it's a trivial matter" (which is true), I response with "But then why even bother with mostly-fixed-but-not-quite instruction length, just make a properly variable length ISA, it'd even simplify the instructions", and the reply is "the low-end implementations would struggle with decoding that efficiently" — but they already struggle with instruction fetch when they implement C extension! Nah, it's fine, the high-end chips can cope with that.

And round and around this discussion goes... Apparently, RISC-V has no downsides at any end of the price spectrum, what a marvelous ISA.

reply