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You will also get different results by gpu, compiler, kernel, architecture, and then of course compositor. Even a slightly different version of some lib might throw off the results.

In any case the methodology in the post is sound and should be used for benchmarking in the future.

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And FWIW, KDE probably make the most effort with their compositor. They have historically been well ahead of the curve for things that might affect this (e.g. VRR).
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