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It's not generics making Rust compilation slow; Zig has monomorphized generics but is quite fast to compile.
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Monomorphized generics alone don't do it, but pervasive use of monomorphized generics definitely can make binaries huge and make compile times slow. Zig may avoid it generally, but C++ doesn't.

(Even Go's generics did slow down compile times a bit at first.)

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It's a bunch of things. LLVM is one of them. Zig moved away from it for reasons.
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