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> almost all of it is heuristic/technique (memorizing what/where things are) not unlike learning kitchen utensils and the locations of the drawers they’re in.

Then, in the next release, they move.

Yesterday's Blender experience: for some reason, mouse pans stopped working. Zoom and orbit still worked, but pan didn't. No idea why. Had to quit and restart.

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Blender - or any super successful FOSS - feels to me like stumbling upon amazing vehicles and technology left behind in the fields in a post-war environment.

Who knows who made this thing, or where it was made. I discovered it, let’s see how it works.

You start twisting knobs and the damn thing turns on! You fly it around a bit, you get a ton of use out of it, maybe you reverse engineer it, fork it, make your own version.

Eventually a corporate knock-off hits the market and you buy one. They solved all the little problems and painted it with clear coat.

But there’s something missing, and I come crawling back to the field - where I keep finding all these interesting machines

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> not unlike learning kitchen utensils and the locations of the drawers they’re in.

The problem is it's someone else's very messy kitchen where nothing is where you expect it to be.

It matters where things are. Photoshop vs Fireworks, CAD vs Sketch-Up.

The problem with this software is that you can't make it yours when you enter it.

I think AI will solve this, by searching where the utensils are and putting them where it is convenient for you specifically.

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