lol, there is no doubt that had a massive opposite effect. To the point of nearly killing it in terms of willingness to adopt.
Not to mention, at home, most of the ads I do see (PiHole) are IPv6 addresses.
So yeah, having to relearn a bunch of basic network knowledge that worked just fine for decades is a PITA, and I’m 100% positive a design process that focused more on the people that need to configure networks could have yielded a much friendlier, and therefore a much easier to adopt standard.
its really extremely simple, just dont NAT, is that really so hard? just because you dont NAT, doesnt mean you have to let the traffic pass through, that is also an extremely simple concept, no?
Split subnets at four bit chunks.
Allocated networks, like to a home or small office, should be /56 or /60.
Then you have to think about link-local addresses and privacy addresses, and how to hand out IPv6 and configure DNS: SLAAC vs. DHCPv6 or some combination.
I have a rough draft of a beginner document but it's not ready. :)
Going smaller than /64 is against best practice and unnecessary. People coming from IPv4 need to understand that trying to be careful with subnet sizing for purposes of preserving space is not a thing in IPv6 below /64. Maybe if a residential user has a /64 from their crappy ISP settings they'd need to do it, but not in a properly configured scenario and certainly not in enterprise.
So I have 1.2 million million million million IPv6 addresses available.
That ought to be enough, eh?
There fixed that for you.
64 bits would be enough to avoid run out, but hierarchical allocation would still be a problem. 128 bits is long enough for many levels of hierarchy. (And yes, you can subnet all the bits, not just the first 64)