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Indeed, I've never developed my own film but I do respect it entails a fair bit of effort, and the funky old camera is cool.

But scanning, cropping using one of the latest image editors, then running it through imagemagick does not feel like the hardest way to make a gif.

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Developing film is such a beautiful kind of magic. Watching the image appear in a darkroom before your eyes is a very unique experience.
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Yeah I was expecting somebody to build a gif by hand from the spec using ed.
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Yeah, real devs write their own LZW compression implementation from scratch in C++
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