So, you handle the error in the end, or forcefully and intentionally ignore it. Again, if the code goes boom, it's on the developer, not on Go.
> Rust bakes this into the type system, a function can truly return a result or an error.
Error being a variable or baked into the type system doesn't change the practical result. You must handle the error or purposefully ignore it.
> only Rust actually forces you to handle errors.
When you have two programming languages which makes you handle the error, the word only becomes a little invalid.
Semantics doesn't change the result. You have to acknowledge and act on the error either way.
This is the same argument C (and Zig!) people have for manual memory management. You can avoid memory problems by being a good developer.