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I'm curious too!

One obvious thing is that the memory requirements for this are substantially smaller than DwarfStar-- which AFAIK can only start to be used at 64GB ram and upwards. Another obvious thing is that antirez is pretty obsessed with making sure that DwarfStar passes all of DeepSeek V4 Flash's generating tests (loosely). I suspect that is also true of DwarfStar's implementation of GLM5.2, but I don't use that.

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DS4 is designed to do real-work. Gemma 4 is not going to cut it.
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