I'm very confused as to what Kraid actually does and who it's for. It's a compiler of some sort, but for what? GLSL? What's significant about it beyond the target backends?
So Panfrost is an OpenGL ES implementation for Mali-type GPUs then? Thank you for that. Still confused about the role of a compiler here because I'm uninformed. So Kraid is a GLSL compiler that is specific to those GPUs? Neat.